In this lab, we will explore and visualize the data using the tidyverse suite of packages. The data can be found in the companion package for OpenIntro labs, openintro.
Let’s load the packages.
library(tidyverse)
## Warning: package 'tidyverse' was built under R version 4.1.1
## -- Attaching packages --------------------------------------- tidyverse 1.3.1 --
## v ggplot2 3.3.5 v purrr 0.3.4
## v tibble 3.1.4 v dplyr 1.0.7
## v tidyr 1.1.3 v stringr 1.4.0
## v readr 2.0.1 v forcats 0.5.1
## Warning: package 'tibble' was built under R version 4.1.1
## Warning: package 'readr' was built under R version 4.1.1
## -- Conflicts ------------------------------------------ tidyverse_conflicts() --
## x dplyr::filter() masks stats::filter()
## x dplyr::lag() masks stats::lag()
library(openintro)
## Warning: package 'openintro' was built under R version 4.1.1
## Loading required package: airports
## Loading required package: cherryblossom
## Loading required package: usdata
Your investigation will focus on the performance of one player: Kobe Bryant of the Los Angeles Lakers. His performance against the Orlando Magic in the 2009 NBA Finals earned him the title Most Valuable Player and many spectators commented on how he appeared to show a hot hand. The data file we’ll use is called kobe_basket.
glimpse(kobe_basket)
## Rows: 133
## Columns: 6
## $ vs <fct> ORL, ORL, ORL, ORL, ORL, ORL, ORL, ORL, ORL, ORL, ORL, ORL~
## $ game <int> 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1~
## $ quarter <fct> 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3~
## $ time <fct> 9:47, 9:07, 8:11, 7:41, 7:03, 6:01, 4:07, 0:52, 0:00, 6:35~
## $ description <fct> Kobe Bryant makes 4-foot two point shot, Kobe Bryant misse~
## $ shot <chr> "H", "M", "M", "H", "H", "M", "M", "M", "M", "H", "H", "H"~
head(kobe_basket)
## # A tibble: 6 x 6
## vs game quarter time description shot
## <fct> <int> <fct> <fct> <fct> <chr>
## 1 ORL 1 1 9:47 Kobe Bryant makes 4-foot two point shot H
## 2 ORL 1 1 9:07 Kobe Bryant misses jumper M
## 3 ORL 1 1 8:11 Kobe Bryant misses 7-foot jumper M
## 4 ORL 1 1 7:41 Kobe Bryant makes 16-foot jumper (Derek Fishe~ H
## 5 ORL 1 1 7:03 Kobe Bryant makes driving layup H
## 6 ORL 1 1 6:01 Kobe Bryant misses jumper M
A streak length of 1 mean he made one(1) hit within a streak.
There are 1 Hit and I miss in a streak of 1
There are zero(0) Hit and 1 miss in a streak length of 0
kobe_streak <- calc_streak(kobe_basket$shot)
table(kobe_streak)
## kobe_streak
## 0 1 2 3 4
## 39 24 6 6 1
ggplot(data = kobe_streak, aes(x = length)) +
geom_bar()
The distribution is strongly skewed to the right, suggesting that most of the shots that Kobe took in the 2009 NBA finals were misses.
His typical streak length was 0.
His longest streak of baskets was 4.
While we don’t have any data from a shooter we know to have independent shots, that sort of data is very easy to simulate in R. In a simulation, you set the ground rules of a random process and then the computer uses random numbers to generate an outcome that adheres to those rules. As a simple example, you can simulate flipping a fair coin with the following.
coin_outcomes <- c("heads", "tails")
sample(coin_outcomes, size = 1, replace = TRUE)
## [1] "tails"
If you wanted to simulate flipping a fair coin 100 times, you could either run the function 100 times or, more simply, adjust the size argument, which governs how many samples to draw (the replace = TRUE argument indicates we put the slip of paper back in the hat before drawing again). Save the resulting vector of heads and tails in a new object called sim_fair_coin.
sim_fair_coin <- sample(coin_outcomes, size = 100, replace = TRUE)
To view the results of this simulation, type the name of the object and then use table to count up the number of heads and tails.
table(sim_fair_coin)
## sim_fair_coin
## heads tails
## 49 51
Since there are only two elements in coin_outcomes, the probability that we “flip” a coin and it lands heads is 0.5. Say we’re trying to simulate an unfair coin that we know only lands heads 20% of the time. We can adjust for this by adding an argument called prob, which provides a vector of two probability weights.
sim_unfair_coin <- sample(coin_outcomes, size = 100, replace = TRUE,
prob = c(0.2, 0.8))
set.seed(229955)
In my simulation, heads came up 17 times, tails came up 83 times.
sim_unfair_coin <- sample(coin_outcomes, size = 100, replace = TRUE,
prob = c(0.2, 0.8))
sim_unfair_coin
## [1] "tails" "tails" "heads" "heads" "tails" "tails" "tails" "tails" "heads"
## [10] "heads" "tails" "tails" "tails" "tails" "heads" "tails" "tails" "heads"
## [19] "tails" "heads" "tails" "tails" "tails" "heads" "tails" "tails" "tails"
## [28] "heads" "heads" "heads" "tails" "tails" "tails" "tails" "tails" "tails"
## [37] "tails" "tails" "tails" "tails" "tails" "tails" "tails" "heads" "tails"
## [46] "tails" "tails" "heads" "tails" "tails" "tails" "tails" "heads" "tails"
## [55] "tails" "tails" "heads" "tails" "tails" "tails" "heads" "heads" "heads"
## [64] "heads" "tails" "tails" "tails" "tails" "tails" "heads" "tails" "tails"
## [73] "tails" "tails" "tails" "tails" "tails" "tails" "tails" "heads" "tails"
## [82] "tails" "tails" "tails" "tails" "tails" "heads" "tails" "tails" "heads"
## [91] "tails" "tails" "tails" "tails" "heads" "tails" "tails" "tails" "tails"
## [100] "tails"
table(sim_unfair_coin)
## sim_unfair_coin
## heads tails
## 24 76
Simulating a basketball player who has independent shots uses the same mechanism that you used to simulate a coin flip. To simulate a single shot from an independent shooter with a shooting percentage of 50% you can type
shot_outcomes <- c("H", "M")
sim_basket <- sample(shot_outcomes, size = 1, replace = TRUE)
To make a valid comparison between Kobe and your simulated independent shooter, you need to align both their shooting percentage and the number of attempted shots.
sample function so that it reflects a shooting percentage of 45%? Make this adjustment, then run a simulation to sample 133 shots. Assign the output of this simulation to a new object called sim_basket.The change the sample function to reflect the new shooting percentage of 45%, we add the Probability funtions of c(0.45, 0.55) to the sample function and run the simulation
set.seed(295)
shot_outcomes <- c("H", "M")
sim_basket <- sample(shot_outcomes, size = 133, replace = TRUE, prob = c(0.45, 0.55))
table(sim_basket)
## sim_basket
## H M
## 67 66
calc_streak, compute the streak lengths of sim_basket, and save the results in a data frame called sim_streak.sim_streak <- (calc_streak(sim_basket))
table(sim_streak)
## sim_streak
## 0 1 2 3 4 5 6
## 34 19 6 2 2 2 2
sim_streak1 <- data.frame(table(sim_streak))
ggplot(data = sim_streak, aes(x = length)) +
geom_bar()
The distribution of the length is strongly skew to the right showing a massive reduction in the count of the length of streak as the streak length increase. Hence there are very few count of multiple streak in the distribution.
The typical streak length for the simulated independent shooter is 0.
The longest streak length for the simulated independent shooter in 133 shots is 6.
The streak distribution would be relatively similar but not exactly the same Given the low frequencies of high streaks, I would imagine it likely that the range would change. In this simulation, there is a high frequency of 0 length streaks and 1 length streaks and I believe this would be relatively similar.
I observed that the similar rapid drop off in Kobe’s streak length was also seen for the independent shooter. This suggests that the probability of consecutive hits decreases in the same way as if the shots were independent.
I would argue that the hot hand model does not fit Kobe’s shooting patterns because each successive shot is independent of the former.