I’ve been working to get everything analyzed and easily viewed in graphs and charts. It took a while to categorize all the free-response values (1,100 was considerably more than I was expecting), but now that that’s done the rest should be pretty smooth. To show that I am working on this and haven’t been doing nothing, as well as hopefully sate the appetites of the more data-hungry users, I’m publishing the free-response values, as well as how they were coded. This has the added benefit of opening up the categories to some critiquing. Please be aware that I cannot possibly know everything about every piece of hardware and categories that capture more tend to offer better insights than categories that capture less. I also did this in Google Sheets by hand, so sweeping changes are kind of difficult. Most of the “[Company] arcade” responses refer to a particular set of games that ran on similar hardware, but could technically be a bit more broad. SEGA, in particular, was hard to pin down.

Whenever shared, the order of responses is randomized (and sometimes sorted after) so that they can’t be linked or used to identify any given participant.

What core not currently in development would you most like to see?

“Arcade game” is a broad and generic category for individual games.

Counts:

## vec
##           Arcade game                   N64         Konami arcade 
##                    99                    99                    86 
##                   PSX                Saturn                 CPS-3 
##                    84                    75                    60 
##         Midway arcade                  NGPC                   3DO 
##                    58                    58                    41 
##           SEGA arcade                   32X                Jaguar 
##                    36                    35                    31 
## Improve existing core                  Irem                   PGM 
##                    29                    25                    24 
##           Virtual Boy                 Other             System 16 
##                    21                    19                    19 
##        Toaplan arcade             Dreamcast                  CD-i 
##                    19                    15                    14 
##              FM Towns                  NGCD             System 32 
##                    11                    10                     8 
##              Taito F3         Commodore 128         Intellivision 
##                     8                     7                     7 
##               PC-9800            WonderSwan          Atari Falcon 
##                     7                     7                     6 
##            Amiga CD32                 CPS-2                   NDS 
##                     5                     5                     5 
##                   PSP            Psikyo SH2            CAVE 68000 
##                     5                     5                     4 
##                   PS2                X68000          Game & Watch 
##                     4                     4                     3 
##        Motorola 68040                 PC-FX          Pokemon Mini 
##                     3                     3                     3 
##             System 18            Tandy 1000        Amstrad GX4000 
##                     3                     3                     2 
##         Commander X16                  GP32              GameCube 
##                     2                     2                     2 
##                MEGA65              NeXTcube               Neo Geo 
##                     2                     2                     2 
##               PC-8800                PICO-8                TRS-80 
##                     2                     2                     2 
##               Thomson    Watara Supervision                 486DX 
##                     2                     2                     1 
##                  64DD                  8088             Amiga 400 
##                     1                     1                     1 
##           Amiga 68060           Amstrad CPC        Amstrad PC1512 
##                     1                     1                     1 
##          Amstrad Plus          Apple Newton            Atari 2600 
##                     1                     1                     1 
##            Atari 5200     Atari Video Music           CAVE CV1000 
##                     1                     1                     1 
##                  CDTV            DEC PDP-11               DEC VAX 
##                     1                     1                     1 
##        Enterprise 128         Fairlight CMI          Fujitsu FM-7 
##                     1                     1                     1 
##                HP-41C      Hyper Neo Geo 64           IBM RS/6000 
##                     1                     1                     1 
##             Jaguar CD                Mac OS        Motorola 68000 
##                     1                     1                     1 
##                N-Gage                 PC XT              PDP11/70 
##                     1                     1                     1 
##                  PGM2                   PS5          SEGA SC-3000 
##                     1                     1                     1 
##             Sega Pico              Sharp X1               Sord M5 
##                     1                     1                     1 
##                 Sparc             System 24            Tamagotchi 
##                     1                     1                     1 
##            Tandy 6000                 VT320                  ZN-2 
##                     1                     1                     1

Responses:

unsure what is in development since I dont really follow or upgrade it it now its working.
The only remaining cores I want are already in development: PSX, Saturn, Konami, Sega System16
N/A
Everything I want is at least in development
They’re are/were all in development :)
Idk, you make so much I’m still sorting through.
No answer
Na
n/a
Not sure, they’re working on PlayStation right?
Intelevision was not listed. I use the one that exists
indifferent
Don’t know
Honestly I think everything I want exists or is on the way.
everything I want in covered
None
I can’t think of one
Difficult question— I think at this point everything I want is either here or in development in terms of cores.
Unsure. I think everything I want is being worked on.
Can’t think of one
Don’t know
None
n/a
More arcade cores. Cave especially Arcade game
Cave Arcade game
Any arcade cores. Konami, Irem, Taito, Dataeast. Konami arcade; Irem; Arcade game
Namco System 86 Arcade game
More arcade cores Arcade game
Midway arcade titles from 90s (MK1/2/3, NBA Jam), Konami beat-em-up arcade titles from 90s (Simpsons, X-Men), CPS3, 90s Namco arcade games, light fun arcade games Midway arcade; Konami arcade; CPS-3; Arcade game
More arcade cores (Vigilante, Konami (TMNT, Crime Fighters…), Bad Dudes, Robocop … Arcade game; Konami arcade
Midway arcade titles from 90s (MK1/2/3, NBA Jam), Konami beat-em-up arcade titles from 90s (Simpsons, X-Men), CPS3, 90s Namco arcade games, light fun arcade games Midway arcade; Konami arcade; CPS-3; Arcade game
X68000, 32X, PC-98, FM Towns and arcades Improve existing core; 32X; PC-9800; FM Towns; Arcade game
More arcades Arcade game
Anything Arcade mid to late 90s Arcade game
Hyper Sports / Track and Field Arcade game
Astro invaders (arcade) Arcade game
LaserDisc games Arcade game
Sega, taito, konami, Capcom, or irem arcade cores SEGA arcade; Konami arcade; Irem; Arcade game
Cave SH3 Arcade game
Naomi Arcade game
cinematronics vector Arcade game
Track and Field Arcade game
Several arcade classic games. Arcade game
Rainbow Islands (arcade) Arcade game
68k based Arcades: robocop, toki Arcade game
Jungle King arcade Arcade game
More arcade cores Arcade game
Some specific arcade games - rainbow islands first Arcade game
Marble Madness Arcade game
More Arcades Arcade game
Taito Z System (Space Gun, Night Striker). Arcade game
Astro blaster and other classic arcade like starship one Arcade game
Namco System 11/12 Arcade game
Caveman ninja Arcade game
Data East arcade Arcade game
Raizing Arcade game
Taito Arcade, System16/18 System2 System 16; System 18; Arcade game
Cave shooters Arcade game
Any classic Arcade cores Arcade game
Wonder Boy in Monster Land Arcade Arcade game
Swag Arcade (afterburner) Arcade game
32X and lot of arcades 32X; Arcade game
any arcade Arcade game
Seibu Kaihatsu Raiden (1,2,DX) and Seibu SP-1 (Raiden Fighters series and Vipe Phase1) Arcade game
Space Firebird by Nintendo Official paddle/ for ARCADE Arcade game
NGPC and several arcade cores NGPC; Arcade game
Toaplan v2, cav sh2, konami hardware, arcade hardware in general Toaplan arcade; Konami arcade; Arcade game
More arcade cores Arcade game
cave Arcade game
Crime City Arcade Game Arcade game
Crystal Castles Arcade game
Cave CV1000 Arcade game
Laserdisc Arcade Arcade game
Arcade - Heavy Barrel Arcade game
Salamander (arcade) Arcade game
Quantum, the arcade game Arcade game
Cave sh3 Arcade game
Any Arcade Games Arcade game
New Arcade games Arcade game
Arcade Arcade game
Apple IIgs, Laserdisks like Dragons Lair Improve existing core; Arcade game
namco system 11 Arcade game
Kaneko Air Buster Arcade Arcade game
Data East - Night Slashers Arcade game
More Arcade Cores, Virtual Boy, NeoGeo Pocket/Color, FM Towns Marty Arcade game; Virtual Boy; NGPC; FM Towns
more arcade SHMUPs please Arcade game
Newer arcade frameworks Arcade game
Marble Madness Arcade (and other Arcade games from the same plattform) Arcade game
NeXTcube (And Space Panic arcade..) NeXTcube; Arcade game
Honestly i would love if all the focus went just to arcade cores, since in my humble oppinion it is the most underrated and the one most lacking in availability. Arcade game
Darius Arcade game
Namco arcade Systems Arcade game
More of the z80 based arcade machines Arcade game
More arcade, playstation, and Saturn, although I don’t know if the de10 nano has enough gates Arcade game
Wonder boy in monster land Arcade game
Arcade: The Fairyland Story Arcade game
Rolling Thunder Arcade game
Stun Runner Arcade game
More Arcade cores, Konami and scrolling shooters. Konami arcade; Arcade game
Arcade cores (systen 16, konami…) System 16; Konami arcade; Arcade game
Track and Field arcade Arcade game
missile command Arcade game
Arcade - wrestlefest Arcade game
Namco System 1 Arcade game
NARC Arcade game
Various Arcade Cores Arcade game
Atari System 1 and 2 Arcade game
Mr Do’s Castle Arcade game
Rastan Arcade game
just more arcade cores full stop. The console side is pretty much complete for me I guess I can’t think of anything on hand Arcade game
classic arcade games Arcade game
3DO, more 90’s Arcade cores (pit fighter, Gladiator,etc…) 3DO; Arcade game
Arcade boards (any / all) Arcade game
(With the caveat that some are obviously in development) more Arcade cores from big developers like Sega and Konami. SEGA arcade; Konami arcade; Arcade game
More classic arcade cores and official release of Intellivision core. Arcade game; Intellivision
Mostly arcade stuff: Cinematronics vector games, Atari color vector, Atari System 1 and 2 Arcade game
More 1990+ arcades Arcade game
Raiden Arcade game
TNZS arcade Arcade game
X68000, more arcade cores Improve existing core; Arcade game
Battletoads Arcade game
arcades Arcade game
Nintendo 64 N64
N64 N64
N74 N64
N64 N64
Nintendo 64 N64
N64 N64
I don’t think N64 is possible, but it would be impressive. There’s so much already covered. N64
N64 N64
Ps1, N64 PSX; N64
N64 N64
N64 N64
n64 dreamcast ps1 N64; Dreamcast; PSX
N64 N64
N64 N64
Nintendo 64 N64
Sega Saturn and N64 Saturn; N64
Nintendo 64 N64
N64 N64
N64 N64
N64 N64
Nintendo 64 (not possible) N64
N64 N64
N64 N64
N64 (but not going to happen) N64
N64, PSX, Saturn N64; PSX; Saturn
N64 N64
Psx, Saturn, N64 PSX; Saturn; N64
N64 N64
Nintendo 64 N64
Assuming PS1 and Saturn are in development, N64 would be my holy grail. N64
Nintendo 64 N64
N64 N64
N64 (wishful thinking I know) N64
N64 N64
N64 N64
N64 N64
N64 N64
N64, though I understand that’s a big ask N64
N64 N64
32x, 64dd, virtual boy, 3do, jaguar, ps1, n64, saturn, neo geo pocket, wonderswan 32X; 64DD; Virtual Boy; 3DO; Jaguar; PSX; N64; Saturn; NGPC; WonderSwan
N64 lol N64
N64 N64
Nintendo 64 N64
N64 N64
N64 N64
N64 N64
Nintendo 64 N64
N64 N64
Realistically more arcades: MK, TMNT…
Dreaming: PSX, Saturn and N64 Midway arcade; Konami arcade; PSX; Saturn; N64
N64? Is it in development? N64
Nintendo 64 N64
N64 N64
N64 N64
N64 N64
N64 N64
N64 N64
N64 N64
Nintendo 64 N64
N64 N64
N64 (perfect world) N64
Nintendo 64 N64
N64, gamecube N64; GameCube
N64 N64
N64 N64
Nintendo 64 N64
N64 N64
Nintendo 64 N64
N64 Saturn Playstion N64; Saturn; PSX
N64 N64
N64 and my life will be complete N64
Virtual Boy, Pokemon Mini, N64, NeoGeo CD Virtual Boy; Pokemon Mini; N64; NGCD
N64 N64
Nintendo 64 and Nintendo GameCube N64; GameCube
N64 N64
N64, if feasible. N64
N64 N64
Nintendo 64 / Sega Saturn N64; Saturn
N64 N64
n64 N64
N64, Dreamcast, ps1 N64; Dreamcast; PSX
Pgm, pgm2, irem, jaguar, n64 PGM; PGM2; Jaguar; Irem; N64
Nintendo 64 N64
Nintendo 64 N64
N64 N64
Nintendo 64 N64
N64, PS1 N64; PSX
N64 ;) N64
32X/N64/Hyper Neo-Geo64 32X; N64; Hyper Neo Geo 64
N64 N64
Nintendo 64 N64
N64 N64
Unsure. N64 would be nice, but maybe too complex for the DE-10? N64
N64 N64
N64 N64
N64 N64
Ps1 / n64 PSX; N64
N64 N64
N64 N64
N64 N64
Konami Arcade beat em ups Konami arcade
TMNT Arcade Konami arcade
TMNT arcade Konami arcade
Konami arcade, midway Mk 1, 2, 3. CPS3 Konami arcade; Midway arcade; CPS-3
konami arcade boards like tmnt and wild guns Konami arcade
Konami arcade Konami arcade
System16 + Konami System 16; Konami arcade
Run and Gun Konami arcade
Konami TMNT Konami arcade
TMNT/Sunset Riders Konami arcade
Konami and Naomi Konami arcade; SEGA arcade
Konami Konami arcade
Konami arcade Konami arcade
Konami TMNT Konami arcade
Tmnt arcade Konami arcade
Konami Konami arcade
Arcade: Konami Sunset Riders Konami arcade
Konami Arcade Games Konami arcade
Konami Arcade - I know Furrtek just started on the main board, but I don’t think he is actively working on the core Konami arcade
Konami TMNT Konami arcade
TMNT Konami arcade
Konami arcade (tmnt, x-men) Konami arcade
TMNT or Simpsons Arcade Konami arcade
Arcade Simpsons Konami arcade
Konami Arcade Konami arcade
Konami Arcade Stuff Konami arcade
Simpsons TMNT Konami arcade
Simpsons arcade Konami arcade
Konami Fighters (TMNT Arcade / Simpsons / Xmen) Konami arcade
Any arcade Konami titles Konami arcade
simpsons arcade Konami arcade
TMNT Konami arcade
Mortal Kombat and TMNT Midway arcade; Konami arcade
Konami arcade Konami arcade
Sunset Riders Konami arcade
tmnt.cpp Konami arcade
CPS3, Konami,Taito F3 CPS-3; Konami arcade; Taito F3
Sunset Riders Konami arcade
Konami GX Konami arcade
Mid-90s arcade (TMNT Turtles in Time, Mortal Kombat, etc) and up. Midway arcade; Konami arcade
Konami Konami arcade
Konami TMNT arcade machine Konami arcade
cpsiii , atari jaguar, konami arcade pcbs, mortal kombat’ssa CPS-3; Jaguar; Konami arcade; Midway arcade
System 573/Bemani Konami arcade
Konami ie: Simpsons, tmnt Konami arcade
Konami Konami arcade
Arcade Turtles in Time Konami arcade
Konami Arcade Cores Konami arcade
Konami arcade core(s) Konami arcade
Teenage Mutant Ninja Turtles Konami arcade
Nintendo DS, Saturn, Play Station, Some Konami cores like TMNT and The Simpsons. NDS; Saturn; PSX; Konami arcade
Konami (TMNT/Simpsons) Konami arcade
Konami arcade Konami arcade
Konami Arcade Boards (Turtles, Track & Field, Sunset Riders) Konami arcade
CPS3, Konami, Time Traveller, G-loc/After Burner CPS-3; Konami arcade; SEGA arcade
Konami X-MEN / TMNT based arcade Konami arcade
Gradius (Arcade) , Wonderswan (System) Konami arcade; WonderSwan
Konami arcade (TMNT, Simpsons, X-Men, etc) Konami arcade
Konami Arcade Konami arcade
konami arcade Konami arcade
Konami brawlers like tmnt arcade Konami arcade
Konami Konami arcade
Konami arcade Konami arcade
Konami arcade Konami arcade
whatever the tmnt arcade board is and PS1 Konami arcade; PSX
Konami Arcade Konami arcade
Konami arcade gamea Konami arcade
Konami - Simpsons Konami arcade
Konami arcade Konami arcade
Konami Konami arcade
X-Men Arcade or Simpsons or pretty much any Konami beat em up from that era Konami arcade
Early to mid 90s Konami (Tmnt TiT, Violent Storm, X-men, etc), NeoGeo Pocket Konami arcade; NGPC
Konami beat em up arcade Konami arcade
Konami Konami arcade
Konami arcade Konami arcade
TMNT arcade Konami arcade
PS1 (since Laxer left the project) PSX
Well that PSX drama that just happened might make the PS qualify PSX
Psx PSX
Saturn or Playstation, not sure which ones are/are not in development. Saturn; PSX
PSX PSX
Playstation, Irem(Hook) PSX; Irem
Playstation PSX
psx PSX
PS1 PSX
ps1 PSX
PS1 PSX
PlayStation PSX
Ps1 PSX
ps1 PSX
Playstation PSX
PS1 PSX
PS1 PSX
Ps1 PSX
saturn, psx Saturn; PSX
playstation1 PSX
Saturn, Jaguar, PSX, Dreamcast Saturn; Jaguar; PSX; Dreamcast
Playstation PSX
PS1 PSX
PSX PSX
Playstation 1 PSX
Psx PSX
PlayStation PSX
PlayStation PSX
PlayStation 1, Sega Saturn/STV PSX; Saturn
Ps1 PSX
SEGA SATURN, PSX Saturn; PSX
PS1 PSX
PS1 PSX
PlayStation (psx) PSX
playstation PSX
PSone PSX
Play 1 PSX
Psx PSX
3DO , Playstation , 486DX , 3DO; PSX; 486DX
Psx or jaguar PSX; Jaguar
playstation PSX
Playstation 1 PSX
PSX PSX
PSX PSX
Ps1 or Saturn PSX; Saturn
PSX PSX
Psx PSX
PSX PSX
PSX PSX
playstation 1 PSX
PS1 PSX
PlayStation PSX
Playstation PSX
Psx PSX
Hoping for Saturn and PSX Saturn; PSX
Ps1 PSX
PlayStation PSX
Ps1 PSX
PSX PSX
Looking fowarrd to Saturn/PSX - but those are in dev. Saturn; PSX
Playstation PSX
Playstation 1 PSX
ps1 PSX
Psx PSX
Playstation PSX
Playstation PSX
Sony Playstation PSX
Mortal kombat 2 arcade core and PSX core Midway arcade; PSX
PS1 PSX
PlayStation PSX
Psx, saturn PSX; Saturn
PSX PSX
saturn Saturn
Sega Saturn Saturn
Saturn Saturn
3do, saturn, fm-towns 3DO; Saturn; FM Towns
saturn / stv / pgm Saturn; SEGA arcade; PGM
Sega Saturn Saturn
Sega Saturn Saturn
Saturn Saturn
Saturn Saturn
Sega saturn Saturn
Saturn Saturn
Sega Saturn Saturn
SEGA Saturn Saturn
saturn Saturn
Saturn Saturn
Sega Saturn Saturn
Saturn Saturn
Saturn Saturn
Saturn Saturn
Saturn Saturn
Sega Saturn Saturn
Sega Saturn Saturn
Sega Saturn Saturn
Sega Saturn Saturn
Saturn Saturn
Saturn Saturn
Saturn Saturn
Sega Saturn Saturn
Saturn Saturn
Sega saturn Saturn
Sega Saturn Saturn
Saturn Saturn
Sega Saturn Saturn
Sega 32X, Sega Saturn, Sharp X68000, FM Towns Marty 32X; Saturn; X68000; FM Towns
Sega Saturn Saturn
Sega Saturn Saturn
Sega Saturn Saturn
Sega Saturn Saturn
Sega Saturn Saturn
Saturn Saturn
Saturn Saturn
Sega Saturn Saturn
Saturn Saturn
Sega Saturn Saturn
Saturn Saturn
Saturn Saturn
Saturn Saturn
Sega Saturn Saturn
Saturn Saturn
Saturn Saturn
SEGA Saturn Saturn
Saturn Saturn
Saturn Saturn
Sega Saturn Saturn
Sega Saturn Saturn
Saturn Saturn
Saturn Saturn
SEGA Saturn, if possible Saturn
CPS 3 CPS-3
Cps III CPS-3
CPS3 CPS-3
CPS3 CPS-3
CPS III CPS-3
CPS3, ZN2, Tetris the Grandmaster 2 CPS-3; ZN-2; Psikyo SH2
CPS-III CPS-3
Cps3, sega arcade CPS-3; SEGA arcade
Either a CPS3 or SNES with Save States core (for speedrun practice) CPS-3; Improve existing core
CPS-3 CPS-3
CPS3 CPS-3
CPS2 and CPS3 if possible. CPS-2; CPS-3
CPS3 CPS-3
CPS3 CPS-3
CPS-3 CPS-3
CPS3 CPS-3
Cps3 CPS-3
Cps3 CPS-3
CPS3 CPS-3
cps3,pgm,mk2 CPS-3; PGM; Midway arcade
CPS3 and Konami CPS-3
cps3, other CAVE cores CPS-3; Other
CPS3 CPS-3
CPS3 CPS-3
CPS-3 CPS-3
Cps3 CPS-3
CPS3 CPS-3
Neogeo Pocket/32x/CPS3 NGPC; 32X; CPS-3
CPS3, PGM CPS-3; PGM
CPS iii CPS-3
CPSIII CPS-3
CPS3 CPS-3
Cps3 CPS-3
CPS3 CPS-3
cps3 CPS-3
CPS3 CPS-3
Cps3 CPS-3
CPS3 CPS-3
CPS 3 CPS-3
CPS3 CPS-3
Cps3 CPS-3
Cps3 CPS-3
CPS3 CPS-3
Cps 3 CPS-3
CPS 3 CPS-3
CPS3 CPS-3
CPS3 CPS-3
CPS 3 CPS-3
CPS3, IGS PGM CPS-3; PGM
CPS-3 CPS-3
CPS3 CPS-3
CPS3 CPS-3
CPS3 or Neo Geo Pocket CPS-3; NGPC
CPS3 CPS-3
Mortal Kombat Midway arcade
mortal kombat Midway arcade
Mortal Kombat arcade Midway arcade
Midway T Unit (NBA Jam/Mortal Kombat) Midway arcade
neo geo pocker color, some arcade cores (gaelco world rally1 &2, snow bross, pang, mortal kombat, go go mile smile, r-type, asterix , darius gaiden, thunder heroes, undercover cops, violent storm, bubble booble 2&3 NGPC; Toaplan arcade; Midway arcade; Irem
Midway 90s Arcade Midway arcade
Mortal Kombat Arcade Midway arcade
Midway T Unit Midway arcade
Midway Midway arcade
Midway pcbs. Ex: MK1, MK2 Midway arcade
Killer instinct Midway arcade
Mortal Kombat 2 Arcade Midway arcade
Arcade Midway Midway arcade
Midway Unit Arcade Midway arcade
Mortal Kombat Midway arcade
Mortal Kombat Midway arcade
NBA Jam/Mortal Kombat Midway arcade
Mortal Kombat arcade core Midway arcade
Mortal Kombat arcade Midway arcade
Midway T Unit, 3DO Midway arcade; 3DO
Midway t-unit & wolf unit Midway arcade
Midway arcade Midway arcade
Midway (MK, MKII, NBA Jam, Smash TV, era) Midway arcade
Killer Instinct arcade (MIPS) Midway arcade
arcade nba jam, mortal kombat Midway arcade
Midway Killer Instinct Midway arcade
Killer Instinct Midway arcade
Killer Instinct Arcade Midway arcade
Mortal Kombat series Midway arcade
Mortal Kombat Midway arcade
Ultimate MK3 Midway arcade
NBA jam Midway arcade
Midway Arcade Board Midway arcade
Mortal Kombat series Midway arcade
Mortal Kombat or Sega Model 1 Midway arcade; SEGA arcade
Williams Y Unit Midway arcade
Mortal Kombat Arcade Midway arcade
killer instinct Midway arcade
NBA jam. Mortal Kombat Midway arcade
MK1 and 2 Midway arcade
MK Midway arcade
Midway T (Mortal Kombat/II), Midi Synth Cores (niche) Midway arcade
Dedicated Killer Instinct 1 & 2 arcade Midway arcade
Midway T Unit Midway arcade
Midway T Unit Midway arcade
Mortal Kombat Midway arcade
Mortal Kombat Midway arcade
MK arcade Midway arcade
Killer instinct if possible Midway arcade
Neo Geo Pocket, Sega System 16 NGPC; System 16
Neo geo pocket NGPC
Neo Geo Pocket Color NGPC
Neo geo pocket NGPC
NGPC NGPC
Neo-Geo Pocket NGPC
Neo-Geo Pocket Color NGPC
Neo Geo Pocket Color NGPC
Neo Geo Pocket Color NGPC
neo geo pocket, macintosh related NGPC; Other
Neo Geo Pocket Color NGPC
Neo Geo Pocket NGPC
NeoGeo Pocket Color NGPC
Neo Geo Pocket Color NGPC
neogeo pocket NGPC
Neo Geo Pocket Color NGPC
NeoGeo Pocket/Color NGPC
Neo Geo Pocket Color NGPC
Neo Geo pocket color NGPC
Neo Geo Pocket Color NGPC
Ngpc NGPC
Neo Geo Pocket NGPC
Neo Geo Pocket NGPC
Neogeo pocket NGPC
Neo Geo Color Pocket NGPC
Neo Geo Pocket NGPC
Neo Geo Pocket/Color NGPC
Neo pocket NGPC
NEO-GEO Pocket Color NGPC
Neo Geo Pocket NGPC
Neo Geo Pocket (Color) NGPC
Neo-Geo Pocket NGPC
Neo Geo Pocket or Irem M-92 NGPC; Irem
NEO geo Pocket Color I wanted one as a kid NGPC
Neo Geo Pocket Color NGPC
Pc98, dc, ngc, ps2 PC-9800; Dreamcast; NGPC; PS2
Neo geo pocket color NGPC
Neogeo Pocket Color NGPC
neo geo pocket NGPC
Neo Geo Pocket Color NGPC
Neo Geo Pocket Color NGPC
Neo Geo Pocket (+ Color) NGPC
Neo Geo Pocket or Philip’s CD-i NGPC; CD-i
Neo Geo Pocket NGPC
Neo Geo Pocket NGPC
Neo Geo Pocket Color NGPC
Neogeo pocket NGPC
NeoGeo Pocket Color NGPC
Neo Geo Pocket Color NGPC
Neo geo pocket NGPC
Neogeo pocket NGPC
3do 3DO
CDI/3DO CD-i; 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3do 3DO
3DO 3DO
3D0 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3DO 3DO
If it could be done, 3DO. 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3DO 3DO
3do, NEC PC FX 3DO; PC-FX
3DO 3DO
3DO 3DO
3do 3DO
3DO 3DO
3D0 3DO
3DO 3DO
3DO 3DO
3do 3DO
3DO 3DO
3DO or Jaguar 3DO; Jaguar
Outrun arcade SEGA arcade
Outrun arcade SEGA arcade
32X, Model 1 32X; SEGA arcade
Sega arcade (outrun, golden axe, space harrier, top gun, etc.) SEGA arcade
SEGA Saturn SEGA arcade
Sega X Board (arcade) SEGA arcade
More Sega arcade boards SEGA arcade
Outrun SEGA arcade
Sega Model 1 SEGA arcade
Outrun SEGA arcade
Outrun SEGA arcade
Sega superacaler? SEGA arcade
Outrun SEGA arcade
Sega Arcade System (Fantasy Zone, Space Harrier etc.) SEGA arcade
Outrun arcade SEGA arcade
I think everything I am interested in is being developed for. Sega ST-V? Model 3? SEGA arcade
Hang On SEGA arcade
More Sega System series arcade boards (18, 24, 32, X, Y) SEGA arcade
Sega Model 1 SEGA arcade
Sega model 2 for remplacement in my original Racing cab SEGA arcade
Sega Model 1/2, Apple Newton, Palm68k, Pentium-MMX, Virtual Boy SEGA arcade; Apple Newton; Motorola 68000; Other; Virtual Boy
Carnival (Arcade- Sega) SEGA arcade
Out run, after burner SEGA arcade
Naomi SEGA arcade
Sega super scalers (Outrun, After Burner, etc.) SEGA arcade
Dreamcast / Naomi / Atomiswave Dreamcast; SEGA arcade
Sega Super Scaler/Outrun SEGA arcade
Super Scaler SEGA arcade
Naomi or ST-V SEGA arcade
Jaguar or 32x Jaguar; 32X
Sega 32X 32X
32x 32X
Sega 32x 32X
32x 32X
32X 32X
32x 32X
32x 32X
32X 32X
32x - NGPC - 3DO - other 3rd and 4th gen consoles 32X
Sega 32x 32X
32x 32X
32x 32X
32x 32X
X32 32X
Sega 32X 32X
Sega 32x / Neo Geo CD 32X; NGCD
Sets 32x 32X
32x 32X
32x 32X
32x 32X
32x 32X
32x 32X
Sega 32X 32X
Sega 32X 32X
Sega 32X 32X
32X 32X
32X 32X
jaguar Jaguar
Atari Jaguar Jaguar
Jaguar Jaguar
Atari jaguar Jaguar
Atari Jaguar Jaguar
Atari Jaguar Jaguar
Jaguar Jaguar
atari jaguar Jaguar
Jaguar Jaguar
Atari Jaguar Jaguar
Atari Jaguar Jaguar
Atari Jaguar Jaguar
Jaguar Jaguar
jaguar Jaguar
Jaguar Jaguar
Atari Jaguar Jaguar
Jaguar Jaguar
Atari jaguar Jaguar
Jaguar Jaguar
Atari Jaguar Jaguar
Jaguar CD Jaguar CD
Jaguar Jaguar
Jaguar Jaguar
Jaguar Jaguar
Atari jaguar Jaguar
I would like to see the X68000 core receive some love. It’s there, but it’s not great and hasn’t been touched in years. Improve existing core
Apple IIgs Improve existing core
Apple II GS Improve existing core
Sharp X68k Improve existing core
x68k Improve existing core
IREM M92, Toaplan V1 and V2, a better x68000 core Irem; Toaplan arcade; Improve existing core
I want to see x68000 be developed further Improve existing core
Apple //gs Improve existing core
X68000 Improve existing core
Apple IIGS Improve existing core
Apple IIgs Improve existing core
Apple IIgs Improve existing core
Apple IIgs Improve existing core
Apple 2gs Improve existing core
Apple IIgs Improve existing core
Minimig with Vampire AMMX and SAGA extensions Improve existing core
Apple IIgs Improve existing core
Perfection in current cores e.g. Apple Ii floppy write support Improve existing core
Apple 2GS Improve existing core
A better Macintosh core Improve existing core
Apple IIgs Improve existing core
Zx spectrum full z80 support Improve existing core
X68000 with MT32 pi support Improve existing core
PC9801/Sharp X68000 Improve existing core; PC-9800
X68000, GP32 Improve existing core; GP32
Irem M-92 Irem
IREM M72 Irem
Irem M72 Irem
Irem m72 etc Irem
Irem M72 Irem
Irem M72 and M92 plus Taito F3 Irem; Taito F3
irem m92 Irem
R Type Irem
Irem M72 Irem
Rtype Irem
Irem M72 Irem
R-Type Arcade Irem
Irem M72 (R-Type etc) Irem
Irem m92 Irem
IREM M92 Irem
Irem M-92 Irem
Irem M72 Irem
Irem m72-m92 Irem
Commodore C128, Sharp X1, Fujitsu FM-7, IGS PolyGame Master Commodore 128; Sharp X1; Fujitsu FM-7; PGM
IGS PGM PGM
PGM/Cave PGM; CAVE 68000
pgm PGM
IGS PolyGame Master PGM
Polygame master (taiwan) PGM
IGS Polygame Master PGM
Arcade cores (maybe IGS BGM) PGM
PGM PGM
Pgm PGM
IGS PGM PGM
CAVE 68000 or CAVE IGS PGM CAVE 68000; PGM
PGM PGM
PGM Arcade PGM
PGM PGM
PGM PGM
Pgm PGM
IGS PGM (InternationalGamesSystem PolyGameMaster) PGM
IGS PGM PGM
Virtual Boy Virtual Boy
Virtual Boy Virtual Boy
Nintendo Virtual Boy Virtual Boy
Virtual Boy Virtual Boy
Virtual Boy Virtual Boy
Nintendo Virtual Boy Virtual Boy
Virtual Boy Virtual Boy
Pokémon Mini or Virtual Boy Pokemon Mini; Virtual Boy
Virtual Boy Virtual Boy
Virtual Boy Virtual Boy
Virtual boy Virtual Boy
Virtual Boy Virtual Boy
Virtual boy Virtual Boy
Idk, all the ones I really want are in development. Virtual Boy I guess. Virtual Boy
Virtual Boy Virtual Boy
Virtual Boy Virtual Boy
Virtual boy Virtual Boy
Tappan PCB Other
8088/8086 Other
Pentium w. 1st gen. 3d accelerator Other
Smaky computer range Other
Chinese 100-games-in-1 I got for Christmas once Other
Vax Other
Proper PC sim/VM (8086/286/386) Other
Pentium Other
Simple Z80 computers, like something that can run Grant Searle’s CP/M or RomWBW Other
Macintosh II, or something that would run MAC OS 8, and be in color. Other
Pokémon mini Other
Mac Color Other
synthesizer Other
Pc Other
MT32 Other
Stand-alone sound chip implementations or a multi-chip core for direct music creation using MIDI or a tracker. Not sure this would be viable, but it’s a cool idea. Other
system 16-18 System 16; System 18
System16 System 16
Toaplan 1 & 2, sega system16 & 32 Toaplan arcade; System 16; System 32
System16 System 16
System 16 cores System 16
Sega System 16/24 System 16; System 32
system 16 System 16
Sega System 16 System 16
SEGA System 16 System 16
System16 System 16
Cave 68000, System 16 CAVE 68000; System 16
System 16 System 16
Sega System 16 System 16
System 16 System 16
System-16 System 16
sorcer striker Toaplan arcade
Toaplan v2 Toaplan arcade
Slapfight Arcade game Toaplan arcade
Toaplan Toaplan arcade
Anything Toaplan Toaplan arcade
Snow Bros. Toaplan arcade
Toaplan V2 Toaplan arcade
Toaplan with Armed Police Batrider Toaplan arcade
Toaplan v2 Toaplan arcade
Toaplan Toaplan arcade
Toaplan arcade boards Toaplan arcade
Snow Bros arcade game Toaplan arcade
Truxton 2 arcade Toaplan arcade
Toaplan Version 2 Toaplan arcade
Snow Bros arcade core Toaplan arcade
Dreamcast (unlikely) Dreamcast
Dreamcast Dreamcast
Dreamcast Dreamcast
Dreamcast Dreamcast
Dreamcast if possible Dreamcast
Dreamcast but probably not feasible. Dreamcast
Dreamcast Dreamcast
Dreamcast Dreamcast
Dreamcast Dreamcast
Dreamcast Dreamcast
Phillips CDi CD-i
Phillips CDI! CD-i
Phillips CDi CD-i
Phillips CDi CD-i
CDi CD-i
CD-i CD-i
Philips Cdi CD-i
CD-i CD-i
CD-i CD-i
CD-I CD-i
CD-i CD-i
Philips CD-i CD-i
FM Towns FM Towns
FM Towns Marty FM Towns
FM Towns Marty FM Towns
Fm towns marty FM Towns
FM towns FM Towns
FMTowns FM Towns
FM Towns FM Towns
NeoGeo CD NGCD
Nep geo CD NGCD
Neogeo CD NGCD
Neo Geo CD NGCD
Neogeo cd NGCD
Neo Geo CD NGCD
Neo Geo CD NGCD
NeoGeo CD NGCD
System32 System 32
Sega System 32 System 32
Sega System 32 - Golden Axe: Revenge of Death Adder System 32
Jurassic park System 32
SEGA System 32 System 32
Sega system 32 arcade System 32
Taito F3 Taito F3
TAITO F3 Taito F3
Taito F3 system Taito F3
Taito F3 Taito F3
Taito F3 Taito F3
Taito F3 Taito F3
Mega65, Commodore 128 MEGA65; Commodore 128
Commodore 128 Commodore 128
Commodore 128 with 1571 disk drive Commodore 128
Commodore 128 Commodore 128
Commodore 128 Commodore 128
Commodore 128 Commodore 128
INTV Intellivision
Intellivision Intellivision
Intellivision Intellivision
Intellivision Intellivision
Intellivision Intellivision
Intellivision Intellivision
PC-98 PC-9800
PC-88 or 98 PC-8800; PC-9800
PC88/98 PC-9800
PC-98 PC-9800
Wonderswan Color WonderSwan
Wonderswan Color WonderSwan
Wonderswan WonderSwan
Wonderswan WonderSwan
Bandai WonderSwan WonderSwan
Atari Falcon Atari Falcon
Atari Falcon, Amiga 4000 Atari Falcon; Amiga 400
atari falcon Atari Falcon
Perhaps Motorola 56000 DSP for Atari Falcon :) Atari Falcon
Atari falcon Atari Falcon
Atari Falcon Atari Falcon
Amiga CD32 , CDTV Amiga CD32; CDTV
Amiga CD32 Amiga CD32
Amiga CD32 Amiga CD32
CD32 Amiga CD32
Amiga CD32 Amiga CD32
CPS 2 CPS-2
cps2 CPS-2
Csp2 CPS-2
cps2 CPS-2
DS? I’m not sure what’s in development beyond PS1 NDS
Nintendo DS NDS
Nintendo DS NDS
Nintendo DS NDS
PSP PSP
PSP PSP
PSP PSP
PSP PSP
psi PSP
Psykio arcade shmups Psikyo SH2
Psikyo SH2 Psikyo SH2
Tetris the Grand Master 2 (PSIKYO SH2) Psikyo SH2
Psikyo SH2 (for Psikyo shmups and Tetris TGM2) Psikyo SH2
Cave CAVE 68000
PS2 (not feasible, I know) PS2
PS2 PS2
PS2 PS2
X68000 X68000
x68000 X68000
X68000 X68000
Game & Watch Game & Watch
Game and Watch Game & Watch
Game & Watch Game & Watch
Color Macintosh (68030/68040) Motorola 68040
68040 Motorola 68040
Motorola 68030/68040 (Amiga/Atari ST) Motorola 68040
Pcfx PC-FX
PC-FX PC-FX
Pokémon Mini Pokemon Mini
Sega System 18 System 18
Tandy 1000 Tandy 1000
Tandy 1000 Tandy 1000
Tandy 1000/IBM PCJr Tandy 1000
Amstrad GX4000 Amstrad GX4000
Amstrad CPC plus Amstrad CPC; Amstrad GX4000
CX16 Commander X16
Commnader 16 and MEGA65 just as the ZX NEXT has been added just latly. Commander X16; MEGA65
GP32 GP32
NeXT Cube NeXTcube
Neogeo Neo Geo
NEO GEO Neo Geo
pc-8801 PC-8800
Pico-8 PICO-8
Pico8 PICO-8
TRS-80 CoCo 3 TRS-80
trs-80 model 4 TRS-80
Thomson MO5 Thomson
Thomson T07/TO8/T09 Thomson
SuperVision Watara Supervision
Wataru Supervision Watara Supervision
80c88/8088 core (DOS) 8088
Amiga 68060 Amiga 68060
Amstrad PC1512 Amstrad PC1512
Amstrad Plus Amstrad Plus
Atari 2600 Atari 2600
5200 Atari 5200
Atari Video Music C-240 Atari Video Music
CAVE CV1000 CAVE CV1000
DEC PDP-11 DEC PDP-11
DEC VAX DEC VAX
Enterprise 128 Enterprise 128
Fairlight CMI Fairlight CMI
HP-41 HP-41C
IBM RS/6000 IBM RS/6000
Mac OS 4.6 onwards Mac OS
N-Gage N-Gage
PC XT PC XT
PDP11/70 PDP11/70
Ps5 :=) PS5
SEGA SC-3000 (added to Colecovision) SEGA SC-3000
Sega Pico Sega Pico
Sord M5 Sord M5
Sparc Sparc
Sega System 24 System 24
Tamagotchi Tamagotchi
Tandy Model 6000 Tandy 6000
VT320 VT320

What feature not currently in development would you like to see on MiSTer?

Counts:

## vec
##                UX/UI           Savestates         Video output 
##                  153                  133                   99 
##                Other              Netplay Hardware integration 
##                   68                   46                   42 
##                Input                 Core         Core feature 
##                   40                   39                   39 
##      File management     Hardware changes                 SNAC 
##                   18                   13                   12 
##         Achievements           Aesthetics               Bugfix 
##                    9                    7                    5 
##    Community support 
##                    3
Nothing
No idea.
Unsure
No answer
N/A
i like where it’s at
unsure
don’t know
none
Not sure
It’s great already! Looking forward to what’s next, but I don’t have a feature wish list. Just arcade game wish list. (C64 updates have been excellent!)
Unsure
None
can’t think of any
N/A
unsure
None
N/A
Can’t think of any: it does 100% of what I want
None
None
I would like it to make me a ham sandwich
N/A
I don’t follow the scene close enough to know what is/isn’t currently in development. I’d like a ‘recent’ menu option and I think that’s in there now. The surprises are what makes it fun. Big brains doing cool video game things.
Nothing
I’m happy where it’s at
Not sure
Anything is gravy
I don’t know
Non
Don’t know
idk
Not sure as I’m pretty new to the scene
Nothing, it is perfect like it is now
Not sure
None, it’s perfect!
n/a
Don’t know
None
Nothing that I can think of at the moment
N/A
Not sure. It’s pretty great.
Not sure
Not sure
none
dont know
?
The project does everything I need it to do.
N/A
Don’t know
Not sure
Not sure
Nothing special
Unsure.
?
I’m happy with the feature set. Feature creep is to be feared.
Not sure
Don’t know
n/a
I don’t know…
I am not sure of the full developer set
Can’t think of any
Unsure
N/A
Can’t think of any. Very happy with my MiSTer.
none
n/a
Don’t know
Not sure if there is a upgrade plan if we need to leave DE10
None
I can’t say
N/A
None
n/a
Unsure
Unsure
N/A
I don’t know
Unknown
Don’t know
Not sure
It’s pretty damn good
Na
-
Na
i don’t mind its already great
Can’t think of any
whatever the devs enjoy is good, they work for free
It’s already pretty good I guess, can’t think of anything rn
Kiosk friendly UI option (for visitors/cabinets) UX/UI
read ASCII files (eg game manuals) UX/UI
Support for Bezels (PNG transparent files) in games / cores. UX/UI
OSD customization UX/UI
Simple basic graphical representation (thumbnail) of arcade cores. UX/UI
PDF manual reader UX/UI
Graphical front end UX/UI
OSD user text menu UX/UI
Bezel art UX/UI
Screen shot display UX/UI
Frontend like recalbox UX/UI
a native (not a script) updater UX/UI
An easy to use interface to adjust video settings, like what Analogue consoles have. Editing .ini is not user friendly at all. I don’t understand video timings and would like something easy to set. UX/UI; Video output
an optional menu for people that play on LCD that uses more of the screen allowing the user to read longer file names without the text having to scroll UX/UI
Onscreen text help overlay for computer cores that shows simple commands and keyremapping assistance UX/UI
Better GUI UX/UI
Controller support for page down/up on game select UX/UI
A better front end GUI UX/UI
Easy “Go to Top of Folder” button. UX/UI
Family friendly front end. UX/UI
Improved Ui UX/UI
Better UI with games summary and screenshots during selection to choose unknow games. UX/UI
Boxart, screenshot/video snap in menu UX/UI
Better UI UX/UI
Better front end interface UX/UI
More UI flexibility and customization UX/UI
Save states, cheats, achievement, network play, as case that turn mister into a hanheld like PiBoy DMG. Savestates; UX/UI; Achievements; Netplay; Hardware changes
More customization of MENU UX/UI
A configurable front-end that was game focused rather than format focused. UX/UI
Better GUI UX/UI
May be online game, A simple way to generate 250p video at 120khz, customizable hub with thumbnails, option to use original cartridges. Netplay; Video output; UX/UI; Hardware integration
Media player and better cheat engine with editable codes. UX/UI
better filesystem organisation UX/UI
In menu global and per core resolution configuration UX/UI; Video output
front end UX/UI
OSD keyboard templates for each computer core (that highlights when you strike a key on your keyboard) UX/UI
Skins/Themes UX/UI
Search Field with on screen keyboard to look up a game and launch it. UX/UI
game manuals in the UI UX/UI
UI work, base linux system improvements (security, flexibility) UX/UI; Bugfix
Game covers UX/UI
An option to read pdf manuals in games UX/UI
Better user interface with box art for each game UX/UI
Game menu frontend with cover art UX/UI
Box art UX/UI
Map screenshot capture (or other keyboard keys) to a gamepad. UX/UI
Custom themes UX/UI
Easier configuration of different cores - especially the computer-cores UX/UI
GUI with pictures/game info UX/UI
UI color/theme customization UX/UI
More ability to customise menu system UX/UI
Meta data UX/UI
Generic color control. Many cores are too bright, too dark, too saturated, etc. UX/UI
More stylish ui UX/UI
Graphical interface UX/UI
1. Alternative GUI (graphical system selection / game selection screen, game metadata, screenshots, etc)
2. Boot into last game opened on a core UX/UI
Optional GUI with artwork/videos UX/UI
Frontend UX/UI
Frontend with in game screenshots and system/game history UX/UI
Manuals/coverart UX/UI
streamlined menu UX/UI
Menu usability UX/UI
Front end UX/UI
Customisable frontend UX/UI
Basic frontend UX/UI
Save States for all cores, customizable GUI for all platforms / per platform. Savestates; UX/UI
Custom menu systems, and fancier upscaling and filters UX/UI; Video output
GB/GBA linked splitscreen, RetroAchievments, Games manual PDF reader UX/UI; Core feature; Achievements
Coverarts UX/UI
Flavor/Details for cores and mras in the browser UX/UI
Better, more graphical menus with video, images, text UX/UI
MiSTer wide favourite lists (games from multiple cores launched from a quick menu) UX/UI
Overlays UX/UI
UI boarder options, especially for arcade cores Video output; UX/UI
Web-based frontend for remote management UX/UI
Add favorites UX/UI
Reload the last core with the last rom used, auto load save state if there is one UX/UI
Change UI color UX/UI
Better front end UX/UI
Config editing e.g. video output mode from UI Video output; UX/UI
Box art in game selection screens UX/UI
ability to list and launch console games directly by name in the UI like arcade games UX/UI
Some kind of visual display for what the control layout of a core was. For example, what was the arcade layout of a neogeo arcade cabinet or the keyboard of a commodore 64? UX/UI
Tiny face lift? It’s already so boss. UX/UI
Nicer UI UX/UI
Installer gui UX/UI
Easier to change ini for crt easier UX/UI
Curated Rom downloader (I know it’s illegal) UX/UI
Themeable graphical frontend like Emulation Station UX/UI
Frontend UX/UI
Favourites tagging/menu UX/UI
In-game bezels/wallpaper. UX/UI
better looking menu UX/UI
Ability to assign hotkeys to OSD options UX/UI
GUI for accessing network shares UX/UI; File management
Richer menu system, (search features, favorites, more skinnable) UX/UI
WebGUI maybe, a modern GUI interface UX/UI
Better filesystem File management; UX/UI
Some reason I still can’t change the mf background!!! UX/UI
Attract mode UX/UI
Themes UX/UI
Consistent video effects. Confusing to have filters, scandoubler effects, core-specific blending, etc. UX/UI
A nicer GUI “nothing too fancy though” UX/UI
Better virtual Tape/Disc interface UX/UI
Get rid of that fugly front end, kthanx UX/UI
Better GUI UX/UI
A proper GUI and also screen capture UX/UI; Other
Favourites list UX/UI
Save state, more graphical ui? Savestates; UX/UI
Boxart UX/UI
Nicer UI UX/UI
customize start up screens for cores, and for MiSTer itself would be fun! UX/UI
Proper input Architecture for Arcade Input; UX/UI
GUI with game info synced to a database UX/UI
front end with media and metadata UX/UI
better osd menu, larger display with more text visible UX/UI
Cover art UX/UI
Pi-HAT support, better GUI UX/UI; Other
Better UI UX/UI
Favorites UX/UI
Take Screenshots with Controller Buttons UX/UI
Per-game config saving. My #1 most requested feature since 2019. UX/UI
open source framework with full customization UX/UI
A way to add games to a favorites list (per core) UX/UI
Soft power on/off UX/UI
A default setup for all cores and games that can be configured, filters joystick setting, sound volume normalised etc. UX/UI
Recently played section UX/UI
save states and artwork if it doesnt go against developer philosophy Savestates; UX/UI
Front end UX/UI
Frontend UX/UI
UI scaling/navigation (nothing too fancy) UX/UI
Better UI UX/UI
EmulationStation or similar setup. Yes I know the limitations. I’m sure something could be worked out. UX/UI
File organization /categorization under cores (built in “Peek”) and built in attract mode File management; UX/UI
Bit more intuitive GUI. UX/UI
Cleaner/streamlined UI UX/UI
A prettier UI UX/UI
A new GUI UX/UI
Customizable graphical UI UX/UI
Alternative core and rom selection UI UX/UI
Set scanlines settings for multiple cores. UX/UI
An optional(!) menu with more eye candy UX/UI
Front end UX/UI
Better GUI UX/UI
Core-specific favorites list UX/UI
remote rom launching UX/UI
Improved graphical frontend UX/UI
A better menu. The current one is ugly. UX/UI
Box art display UX/UI
Better ui UX/UI
Enhanced Menu System UX/UI
Print Screen button mapping UX/UI
Attract mode and better menu graphics UX/UI
Save states in the Mega Drive/SNES cores. Savestates
save states for arcade cores Savestates
Save states for more cores. I understand that the mapping is complicated, esp when dealing with multiple components, and that sorg prefers to keep things as vanilla and featureless as possible in the main mister cores, but save states are >>> for speedrunners/developers :) Savestates
Save state Savestates
Save States Savestates
More universal savestates in console cores and a 60 Hz HDMI fully buffered with reduced latency over current implementation. Savestates; Video output
Save stats for SMS/Genesis/SNES/PC Engine Savestates
save states for all console cores Savestates
Save states on SNES / Genesis / PCE Savestates
Save states Savestates
Save States Savestates
Save states Savestates
More save states on more cores Savestates
Universal save states Savestates
Savestates in all cores Savestates
Across the board save states Savestates
Save states Savestates
Save states on SNES core and other cores Savestates
save status Savestates
Universal save states sand rewind Savestates
Highscore savings on arcade machines Savestates
universal save states Savestates
save states on all cores Savestates
save states for all console cores Savestates
More save state support Savestates
More save states, preferably on all cores eventually Savestates
Universal High Score Savestates
save states on all cores Savestates
Save state on all cores Savestates
Save states Savestates
SNES save state Savestates
Save states for most cores (especially SNES/Genesis) Savestates
Save states for cores that don’t currently support them Savestates
Width adjustment or save states Savestates; Video output
Arcade saving score for all arcade cores Savestates
Save states Savestates
Save states Savestates
High score saves for arcade cores Savestates
Hiscore save in more arcade games; apply rom patches on the fly Savestates
Savestates/ Nice Menu Savestates
Save states in all cores Savestates
More save states Savestates
Savestates on more cores Savestates
Save states in all cores Savestates
Keeping high scores Savestates
Core-independent universal savestates Savestates
Save states for cores that don’t have it Savestates
Save states, SMS Bios support Savestates; Core feature
Save states across all cores. Savestates
Save states for NES, SNES and Genesis. Savestates
SNES/Genesis save states Savestates
Save states across all cores as a standard Savestates
Savestates on more cores, specifically SNES Savestates
savestates Savestates
Savestates Savestates
Rewind/Fast Forward on more cores Savestates
Save states on other cores like Neo Geo Savestates
Save states for more systems Savestates
Save States and Rewind Savestates
save load states, quick character select in fighting games Savestates; Other
A rehaul of the save system that automatically saves to SD, version controls and backs up to remote across all cores. Savestates
More save state implementations Savestates
Save states for all cores. Savestates
More save states Savestates
Save states for cores that don’t have it Savestates
Save states on tg-16 :) Savestates
Save states for all cores Savestates
Save state for more cores (not necessary but nice to have) Savestates
One button save states - not multiple button presses Savestates
More save states. Easier 5x scaling settings Savestates; Video output
Save states on SNES & PC ENGINE CD-ROM Savestates
Save states on all cores where not currently available. Savestates
High score saves Savestates
Wanted save states and now they’re starting to appear so now I have no more things to ask for. Savestates
Savestates where possible Savestates
Save states snes Savestates
savestates for more cores Savestates
Savestates Savestates
save highscore feature in arcade cores Savestates
save state for nes Savestates
More cores supported with high score saving Savestates
save states for genesis games Savestates
More save states for other console cores like SNES Savestates
Save states Savestates
Save states on more cores Savestates
Savestates for more cores Savestates
Save states for more cores (Technically in development but not for all). Better GUI Savestates
Save states Savestates
Save states for more cores. Savestates
Unified savestate support Savestates
Rewind, fast forward Savestates
Can’t think of anything. Save states was the last thing I wanted. Hope to see them on all console cores eventually. Savestates
More save states Savestates
Save states for every core Savestates
Save states for all major consoles Savestates
More save state stuff, knowing some of that is just very hard given the complexity of systems Savestates
Savestates everywhere Savestates
Arcade core auto highscore table saving Savestates
Savestates on more cores Savestates
Save states Savestates
Saves states would be huge Savestates
50+ Save State slots Savestates
High score save Savestates
Pause and Save for all cores Savestates
Save states Savestates
Arcade savestates Savestates
save states for different cores Savestates
Save states? Savestates
savestates Savestates
High score saves for arcade games Savestates
snes savestate, arcade highscore save Savestates
Savestates for all systems Savestates
Save states Savestates
save states for more cores Savestates
Save states Savestates
Save states on popular cores Savestates
Savestates for more console cores, online gameplay would be massive. Savestates; Netplay
Save states Savestates
save states, which i know is partly underway Savestates
16bit console save states Savestates
Save States for more cores Savestates
Save states on more cores Savestates
Save states Savestates
Save States Savestates
Save states to more core (e.g., Sega Genesis). Savestates
Rewind Savestates
Save states for cores I use Savestates
Better save state support Savestates
Save States for more cores Savestates
hi-res video output for vector arcade games Video output
Better scanlines / CRT-like shader filters for LCD TVs, Menu graphical themes for browsing games like EmulationStation Video output
Displayport output Video output
CRT shaders (like CRT-Royale), and per-game settings Video output
Streamline video modes per core. Have 1440p screen and a 4k one Video output
Change background for VGA output without using scaler Video output
Geometry in crt Video output
composite / svideo Video output
Analog downscale Video output
Composite Blend option for the genesis built in for ALL cores and lower strength options for non 320 pixel res games e.g 256 (the composite blend video filters don’t work on CRTs)/ H and V centring for CRT users Video output
Universal 5x Video output
ARM CPU Framebuffer Processing for CRT simulation filtering Video output
TV H/V size and position configuration per core Video output
Better consumer CRT support over component. Video output
Option to switch core speed to exactly 60hz Video output
Composite via direct video Video output
The ability to use the scan doubler with a frame buffer on hdmi and leaving the analog video alone Video output
Free zoom; OSSC-like per scanline tweaking Video output
Better scaling for modern displays Video output
Ability to sync some cores to 60hz. Ex: NEO GEO Video output
More straightforward scaling options Video output
Bezels for arcade cores Video output
RetroArch style high 240p resolutions for vga Video output
hd mode 7, Video output
Much easier 15 KHz output through composite cable/SVideo. Video output
H and V screen position in all cores Video output
Ability to switch upside/down screen orientation, some old arcade cores are still not playable on LCD because of orientation problem. Video output
a way to do s-video out from the Analog I/O board Video output
Better scanlines effects Video output
Freesync/Hdmi VRR for use with most recent TV’s and PC Monitors. Video output
I had to think about this one! Maybe an interlaced video mode (480i) for analog as an option for playing rotated vertical games on a horizontal cga monitor? Video output
Screen Flip on all cores. Video output
Rotate screen on some arcade cores so I wouldn’t have to physically turn my CRT Video output
H&V CRT adjustment Video output
Geometry position on all cores (for CRT adjustment) Video output
Native VGA output on ao486 (without using the scaler) Video output
CRT H/V adjustment, LLAPI natively, SNAC in all cores Video output; Input; SNAC
CRT horizontal and vertical adjust Video output
RGB Subpixel CRT Filter Emulation. Video output
Core frequency doubling. IE, to laglessly allow 240p120Hz to allow 240p on 31KHz displays Video output
A larger osd where resolution permits Video output
Widescreen mode in console cores Video output
CRT settings on all cores Video output
Native composite out Video output
9x scaling Video output
Cocktail mode’ scaler for non-cocktail games Video output
Complete Vertical and Horizontal resizing for all cores. But especially stretching to full-screen for handheld systems in Analog out (CRT) Video output
More CRT options, like H/V centering Video output
An option for 1x, 2x, 3x, etc scaling. Video output
Vector display output (as X/Y/I or X/Y/I/C signals), ePD (electrophoretic/e-Paper display) drivers Video output
composite blend in more cores Video output
5x scaling on all possible cores Video output
Better composite integration for cores, Composite/RF CRTs are very cheap/free here in the USA. The cost of PVM/PC does not outway the performance for most. At least people that I know in my area (midwest) Video output
Crt rotation Video output
4K output, deep color output, with scalers/filters Video output
Filters for simulating various types of CRT masks/apertures; composite video output Video output
CRT h+v adjustment for all cores Video output
Support for vector display / crt oscilloscope Video output
Adjust screen for every core for rgb Video output
Official V-pos and H-pos adjustment Video output
sxreen rotation so all cores can use verical screens Video output
Widely available composite video for use with commodore 1702. Video output
Jvs-support on usb-io Video output; Input
1200p native support Video output
Play pc dos games on crt Video output
Vector output Video output
Svideo / composite out Video output
Neo Geo 1440p vscale_mode=0 Video output
Complex feature : better CRT-like filters with scanlines, upscaling & edge improvements… Simple feature : shortcut to increase / decrease dynamically the scaling factor applied : sometimes a bug scaling factor looks cool, sometimes it’s better to have a finer / smaller picture :) Video output
zero-lag 60hz for console cores Video output
Better composite video support Video output
HV Frame Shift Video output
S-video and Composite output from analog IO board Video output
default gamme option like for filters in the main mister.ini Video output
Screen flip on all vertical cores Video output
A 60.00hz option with no latency like Analogue consoles. Video output
Deinterlacing of 480i Video output
Variable Refresh Rate support Video output
Proper original resolutions for ao486 Video output
4:3 Borders for GBA Video output
Support for composite signal Video output
4K HDMI video output Video output
Better screen settings Video output
Bezels for 4:3 games on 16:10/16:9 display Video output
Composite output Video output
S-video Video output
Native CRT H/V adjust Video output
Shader support (e.g. CRT Royale) (yes I know this is highly unlikely if not impossible) Video output
Even better CRT look with scanlines, dithering, etc Video output
More scanline options Video output
Some way to have an automatic record of games saves. Other
Safe utilities (scripts require root) Other
Video/Media player compatible with 15Khz analog output Other
A proper owner Other
Fan controls Other
Support audio for USB like Astro Fones Other
Auto run script to connect to my network storage where my game folder is. Other
Playlists, some ability to connect to a network database to see recommended lists of games for each platform from popular users Other
mister link for 2x DE-10 Other
Some kind of integration with the community on the mister itself Other
Original OS Other
Software Emulation support for non FPGA cores Other
Oc for nes Other
CDROM audio Other
Memory interaction via USB (for autosplitters/game trackers, ex: QUSB2SNES) Other
Power on/off with controller. Other
Video player that I could use in a crt Other
Anti-Millennial Subsonic Douche-Repellent Frequency generator Other
Full-blown multi-format music player / librarian for native game music files, utilizing the different sound chip cores. With a front-end like https://mmontag.github.io/chip-player-js Other
Chromecast support / screen mirroring Other
Sleep / Power Save Mode Other
Low input lag with generic USB controllers. Other
Linux console access to load core and ROMs so it can be integrated with home assistant. Other
The ability to auto-save without opening OSD. A warning message like the one you get with the recents feature would be enough. Other
Add Kodi to the android part. Other
Tools supporting development of new software for target platforms Other
FPGA video player Other
Local/Remote commands/API to launch Core+ROM and get current Core+ROM etc to allow for automation and better integration projects e.g. launch games from a phone/tablet app with GUI. Dynamic LED arcade cabinet marquee, hardware buttons for direct launch of favourite cores etc Other
Built in lag tester like the time sleuth. This should measure the lag via photo diode back to gpio. Other
Stable Symlink Support Other
Jetpack Other
ability to have more than 4 mister.ini profiles Other
Option to use hard CPU Other
online leaderboards for arcade Other
Safe Shutdown option to prevent SD corruption Other
launching a core + game from ssh/command line Other
Load IPS patches without patching roms Other
Background updating Other
Music File reader for SNES NES etc Other
True seamless background autosave (I.e. not having to open OSD to save) Other
Retroachievements, bizhawk shuffler like features Achievements; Other
Controller Battery Indicator Other
sleep mode Other
Not really MiSTer related, but would love to see MT32pi support full AWE32 soundfont v2.01 simulation with inherited ROM samples. Other
Better SMB integration Other
MIDI input Other
ADC for missing 8 bit Other
Controller Screenshot Function Other
screen to show game jacket Other
Standard use of SD CARD SLOT on analog board Other
direct curated browsing and download of content from internet archirve, roms, bios, etc. Other
DVD ISO player Other
Web interface to swap cores/games Other
Power down with save data complete notification. Save file archive folder. File management; Other
User led ON for tate mode arcade game, OFF for horizontal mode Other
Backup saves and metadata to attached usb storage across all cores for easy backup. Other
Web API to allow launching cores and games from a third party launcher interface Other
Real auto saves that don’t need call menu. Other
Opensource toolchain! ;-) Other
Some mobile app remote controller (like Kodi Remote) Other
NSF chiptune visualizer Other
The ability to be used as an analogue video converter/upscaler like the ossc Other
moonlight-embedded (requires a video encoder in FPGA) Other
USB/SSD Boot (no sd needed) Other
Cloud saves Other
netplay Netplay
The next frontier would be the ability to play games with other Mister users over net code, I suppose Netplay
Online play Netplay
Networked multiplayer Netplay
online coop? don’t think it’s possible, but it’d be cool Netplay
Online Multiplayer + cam/mic support Netplay
Online play Netplay
Netplay/link cable emulation Netplay
multiplayer Netplay
Online multiplayer for console games Netplay
Direct Online multiplayer connectivity Netplay
Remote networking multiplayer Netplay
Netplay Netplay
If possible, rollback netplay implementation. Playing locally on the mister is amazing, being able to play online with friends would also be amazing :) Netplay
Netplay Netplay
Netplay Netplay
Online gaming Netplay
Online play Netplay
internet Multiplayer Netplay
Netplay with other MiSTer users Netplay
Network gameplay Netplay
On line co-op!! Netplay
netplay Netplay
Netplay Netplay
Centralized way to play offline games with other MISTer users online similar to parsec. Netplay
Online Multiplayer Netplay
online multiplayer Netplay
Fightcade Netplay
Network Play Netplay
Online server for mulati player online Netplay
Net play support Netplay
Online multiplayer Netplay
online multiplayer support. either thru the MiSTer or separate device Netplay
Internet multiplayer Netplay
Network play (unless this is already a thing) Netplay
Netplay Netplay
Network play for consoles Netplay
Netplay/X-Band emulation Netplay
Online multiplayer Netplay
Rollback netcode Netplay
Online multiplayer Netplay
Retroachievements, Netplay Achievements; Netplay
Online play Netplay
Cartridge Adapter Hardware integration
Real disk drive connection to Mister cores (ao468,Amiga, Atari ST) Hardware integration
original cartridges Hardware integration
Maybe an ISA adapter for old computer cards, or some sort of external video card Hardware integration
Dual core interconnected, like 2 GBA cores running simultaneously, interconnected with GBA link cable Hardware integration
Real memory card access Hardware integration
Specifically the ability to save to disk on BBC core. Hardware integration
Real physical C64 cartridge reader. Real Amiga floppy drive support. Hardware integration
Cartridge Reading Hardware integration
Cartridge adaper Hardware integration
Marquee led support Hardware integration
Combine Mister and Raspi to have some more hybrid shit Hardware integration
A way to connect OG cartridges Hardware integration
Real cartridge support Hardware integration
SIO support for Atari 800 via user port and/or integrated FujiNet. Better 2600 support. Apple IIe writable disk. Hardware integration
Cartridge support (even via USB dumping) Hardware integration
More physical hardware integration Hardware integration
Exposing the nes and snes expansion slots over usb for dev purposes and potentially things like crowd control integration Hardware integration
A real double sid chip module, along the lines of mt32-pi Hardware integration
Making a cluster of DE-10s Hardware integration
USB CD-ROM Support Hardware integration
Use original cardrige Hardware integration
Physical cartridge support Hardware integration
Retrode support Hardware integration
CD-ROM adapter or some kind Hardware integration
Use for real console cartridges Hardware integration
Optical drive input Hardware integration
Cartridge support Hardware integration
Support for gyros in controllers like Wiimote and Dual Shock 4, and support for SMS and Famicom 3D hardware Input; Hardware integration
Being able to play 2 gb games at the same time with link cable Hardware integration
Physical Carts Hardware integration
real Motorola 68040 addon-board Hardware integration
support for original microcomputer peripherals, media and rom images Hardware integration
disk drives Hardware integration
Use of own cartridges Hardware integration
Card/cartridge reader options would be nice Hardware integration
Probably not possible, but a GBA cartridge adapter for playing gba games. Hardware integration
Cartridge Adapters Hardware integration
Cartridge adapter Hardware integration
Gba link cable support Hardware integration
Cartridge connector Hardware integration
ColecoVision hybridized controller+keyboard support Input
Dual Use for USB and DB9 controller in the same Mister Menu Core Input
Integrated BLiSSTER support in the main repo Input
Sinden Light Gun support Input
I would just like wireless controllers to not stop working after cold resets Input
Sinden lightgun Input
Dual mouse support! Input
Lightgun support Input
wiimote/sensor bar support for lightgun games Input
More flexible input options, e.g. map buttons from different controllers/USB devices to the same player, etc. Input
internal low latency usb Input
Lightgun support Input
input setup for all cores Input
Light gun support for LCD Input
button combinaison for coin insert Input
Universal joystick/controller mappings Input
Light gun compatibility Input
Better default settings, controller mappings included with it Input
Official padde/spinner Input
official lightgun support for all cores that did have OEM lightguns Input
Auto controller layout mapping Input
LLAPI integrated in master branch as an option with snac Input; SNAC
Rapid fire Input
lightguns on lcd with wii sensor or similar Input
Sinden lightgun bezel support Input
Light Gun Support Input
Singen light gun compatiblity Input
Sinden light gun support Input
Light gun for had tv’s Input
Good controller mapping Input
Official Bliss support Input
lightgun support and some kind of wireless audio Input
Lightgun for LCD TV Input
Integrated BLiSSTER support in the main repo Input
Official BlisSTer support. Input
Sinden light gun on LED/LCD displays Input
PlayStation Core
PSX Core
outrun core Core
Pentium 2 Core
Selectable bios for Master System Core feature
MSU-1 support in SNES core Core feature
Apollo AC68080 core on MiSter Core
wonder swan Core
Just more cores, especially arcade cores! Core
PS2 Core
More arcade Core
Amiga hybrid core, more performance for the 486 core including FPU support Core feature
.cas file support for atari800 Core feature
Nothing immediately comes to mind besides more cores, the project feels pretty feature-rich already. Core
2-player Gameboy support Core feature
Redbook audio support in ao486 Core feature
Virtual Boy Core
better commodore core features Core feature
N64 Core
Drive support for the Ti994a, already available on Mist never ported to MiSTer Core feature
Vampire Core
Uhmm, PSX? Core
N64 Core
Konami Arcade games Core
Gamecube Core
Amstrad M4 Board Core
Speed ups Core feature
Writeable disks in Apple 2 core Core feature
N64 SNAC Core; SNAC
Sufami Turbo support in the SNES core Core feature
Scsi for ao486, or better idea. So os2 or bsd could boot Core feature
32x Core
Xbox Core
Nintendo 64 Core
Konami Board and the Naomi, Arcade Boards that haven’t been worked on. Core
GUS on ao486 Core feature
A Gameboy Core that basically runs two Gameboys for multi-player support. Core feature
Apple II writable disks Core feature
Pinball Simulation Core
Konami Arcade boards Core
irem M92 Core
More cores that utilise hybrid emulation, combination of the FPGA and the ARM core(s) Core
Game Boy two-player split screen on one screen Core feature
Nintendo 64 Core
Dedicated music player/tracker cores for various FM synthesis sound chips, i.e. Yamaha YMF262 Core
7z support or msu1 File management; Core feature
SNES MSU-1 Core feature
CDFJ/DPC+ ARM implementation for 2600 core Core feature
Landing Gear (Taïto, Arcade) Core
Cheat support for arcade cores Core feature
SYSTEM 16,32 SEGA , PGM, CAVE SH3 ,capcom CPS3 Core
N64 Core
SNES core that can run Vitor Vilela’s SMW widescreen hack. Core feature
Floppy Support or Floppy Sounds for Amiga Core feature
Better disk access in ao486 (for Windows/Linux/BeOS). Automatic battery backup per game in NES, GB and Genesis. Core feature
Sega SC3000 audio cassette support Core feature
Music Player (Primarily Genesis) Core
laserdisc emulation Core
Dreamcast but that is a pipe dream due to hardware limitations Core
“68080” amiga and 8MB chip ram Core feature
C64 cpu acceleration Core feature
Drum mode support for DOS AdLib Core feature
MSU1 for SNES for enhanced soundtracks. Core feature
Genesis/MD EEPROM Support Core feature
Full featured input test core that doesn’t require launching a ROM or using the awful mapping screen Core
Floppy and IDE bus emulation on ao486 Core feature
Webcam as Game Boy camera Core feature
Sega Super Scaler. e.g. Out Run, Thunder Blade Core
X68000 Core
FLU in Minimig Core feature
fix for keyboard on macplus Core feature
snes msu-1 Core feature
MSU-1 Core feature
snes msu-1 for high quality audio Core feature
Floppy and CD-ROM for ao486 and Minimig Core feature
Save swapping File management
Better onboard file system support File management
Better Power Supply/Cleaner File Structure Hardware changes; File management
Network storage devices File management
filtering arcade cores by horizontal/vertical orientation File management
use of sata or nvme drives on ext4. Something that would be able to support symbolic links. File management
Dynamic ROM sorting File management
Console mra File management
directory structure customization / core selection (not requiring to download all cores on updates) File management
An easy-to-use Linux-based file manager for copying to/from external media like USB drives or other SD cards. File management
a UI that can more easily deal with a large volume of games File management
Symlinks/favorites, something like that to make multiple ways of organizing games instead of just alphabetical File management
NFS (network file system) compatibility and his configuration script File management
Wifi and BT integrated on DE-10 Hardware changes
OLED screen support that shows mister specs and current game/system Hardware changes
Single height board expansion with vga - scart - audio and usb to fit into retro cases without the need for all types of extension leads. Hardware changes
Fix HDMI CEC issues Hardware changes
native SATA for SSD , MP401 wave header , Hardware changes
Custom PCB/FPGA with HDMI 2.1 for 4K output and VRR Hardware changes
a board with db9 that we dont need to solder Hardware changes
Built in 2.4 GHz for controller. Hardware changes
USB AUDIO. SO I can use my bluetooth headphones Hardware changes
More IO Hardware changes
A full mini itx I/O board Hardware changes
More SNAC input types SNAC
Further support for SNAC SNAC
2 players SNAC or alternative to LLAPI SNAC
SNAC GPIO daughter board…XD SNAC
SNAC for Arcade Cores SNAC
Better SNAC support SNAC
A SNAC PS1 and Saturn controller adapter. SNAC
2-Player SNAC or LLAPI in Main SNAC
Multiple SNAC ports (2 - 4), if possible SNAC
Retro Achievements Achievements
Retro achievements Achievements
RetroAchievements Achievements
RetroAchievements Achievements
Retroachievements would be amazing! Achievements
A case that looks like a console Aesthetics
Nicer cases Aesthetics
console-looking cases Aesthetics
A case that isn’t ugly as hell. I I love the MiSTer, but all the cases are ugly, even the aluminum ones. It’s the one and only meaningful thing Analogue has on the MiSTer. Aesthetics
Better looking cases with all I/Os in back Aesthetics
Console like case. Aesthetics
a case that doesn’t look like a brick Aesthetics
Better wifi dongle support Bugfix
Would love to see a real fix for the “scrambled video” problem after multiple core reboots Bugfix
Not more cores, but even better accuracy Bugfix
Maybe not a feature, but a frequent bug I notice where, if I’m on a core too long (especially NeoGeo), it becomes unresponsive. No buttons work. Cannot get to the Mister menu. Have to unplug the Mister. Possibly a memory leak? I’m not skilled enough to diagnose nor resolve. It’s my only complaint to an otherwise fantastic hardware kit. Bugfix
Better documentation for cores and video filters. While information can be found on the github pages, something more centralized and easier to navigate for regular users would be nice. Community support
Development Tutorials so more people can jump in and enhance Mister Community support
Core writing tutorial Community support