1 Explanation

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a touchscreen, virtual reality headset or monitor/TV set. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.

2 Explanatory

2.1 Data Input & Structure

This dataset contains a list of video games with sales greater than 100,000 copies. It was generated by a scrape of vgchartz.com.

Fields include
- Rank - Ranking of overall sales
- Name - The games name
- Platform - Platform of the games release (i.e. PC,PS4, etc.)
- Year - Year of the game’s release
- Genre - Genre of the game
- Publisher - Publisher of the game
- NA_Sales - Sales in North America (in millions)
- EU_Sales - Sales in Europe (in millions)
- JP_Sales - Sales in Japan (in millions)
- Other_Sales - Sales in the rest of the world (in millions)
- Global_Sales - Total worldwide sales.

## 
## Attaching package: 'lubridate'
## The following objects are masked from 'package:base':
## 
##     date, intersect, setdiff, union

Total row

## [1] 16598

Sample data

##   Rank                     Name Platform Year        Genre Publisher NA_Sales
## 1    1               Wii Sports      Wii 2006       Sports  Nintendo    41.49
## 2    2        Super Mario Bros.      NES 1985     Platform  Nintendo    29.08
## 3    3           Mario Kart Wii      Wii 2008       Racing  Nintendo    15.85
## 4    4        Wii Sports Resort      Wii 2009       Sports  Nintendo    15.75
## 5    5 Pokemon Red/Pokemon Blue       GB 1996 Role-Playing  Nintendo    11.27
## 6    6                   Tetris       GB 1989       Puzzle  Nintendo    23.20
##   EU_Sales JP_Sales Other_Sales Global_Sales
## 1    29.02     3.77        8.46        82.74
## 2     3.58     6.81        0.77        40.24
## 3    12.88     3.79        3.31        35.82
## 4    11.01     3.28        2.96        33.00
## 5     8.89    10.22        1.00        31.37
## 6     2.26     4.22        0.58        30.26

2.2 Data Cleaning

##         Rank         Name     Platform         Year        Genre    Publisher 
##            0            0            0          271            0           58 
##     NA_Sales     EU_Sales     JP_Sales  Other_Sales Global_Sales 
##            0            0            0            0            0

Data with N/A is remove

##         Rank         Name     Platform         Year        Genre    Publisher 
##            0            0            0            0            0            0 
##     NA_Sales     EU_Sales     JP_Sales  Other_Sales Global_Sales 
##            0            0            0            0            0
## 'data.frame':    16291 obs. of  11 variables:
##  $ Rank        : int  1 2 3 4 5 6 7 8 9 10 ...
##  $ Name        : Factor w/ 11493 levels "¡Shin Chan Flipa en colores!",..: 10991 9343 5531 10993 7364 9707 6648 10989 6651 2594 ...
##  $ Platform    : Factor w/ 31 levels "2600","3DO","3DS",..: 26 12 26 26 6 6 5 26 26 12 ...
##  $ Year        : Factor w/ 40 levels "1980","1981",..: 27 6 29 30 17 10 27 27 30 5 ...
##  $ Genre       : Factor w/ 12 levels "Action","Adventure",..: 11 5 7 11 8 6 5 4 5 9 ...
##  $ Publisher   : Factor w/ 579 levels "10TACLE Studios",..: 369 369 369 369 369 369 369 369 369 369 ...
##  $ NA_Sales    : num  41.5 29.1 15.8 15.8 11.3 ...
##  $ EU_Sales    : num  29.02 3.58 12.88 11.01 8.89 ...
##  $ JP_Sales    : num  3.77 6.81 3.79 3.28 10.22 ...
##  $ Other_Sales : num  8.46 0.77 3.31 2.96 1 0.58 2.9 2.85 2.26 0.47 ...
##  $ Global_Sales: num  82.7 40.2 35.8 33 31.4 ...

Convert year to date

Convert Name to character

3 Study Case

3.1 Video games with most sales

Since the data from datasets is already ordered by Sales. We just need to plot existing data.

As seen above, Wii Sports is the top selling with Super Mario Bros in the second position and Mario Kart Wii in third.

3.2 Total sales

In the given datasets, there’re sales data in Europe, Japan, North Americam other or overall (Global) sales

North america is leading the market sales and grown significantly in late 90’s, followed by Europe and Japan. DISCLAIMER: The data drop includes the factor of incomplete and missing data from datasets.

3.4 Year with most published games

The most active published games were in the year 2008 and 2009 with the number of published popular games above 1250. The data goes back to the year of 80’s with a sudden spike of published game in early decade.

4 Final Conclusion

  1. Nintendo dominating sales with its game like Super Mario Bros, Wii Sports.
  2. In early 1980’s to 2010’s North America is dominating sales, with Japan changing places multiple times with North America till 1996, North America spikes and overthrown Japan as dominate sales region.
  3. Genre Platfornm has the most top 10 games by sales, thanks to Super Mario Bros series.
  4. Most of games sales are under 5 millions.