Carregando a base de dados

a base de dados Pokémon foi escolhida. As variaveis escolhidas foram Altura e Tipo 1.

load("C:/Users/T-Gamer/Downloads/Base_de_dados-master/Base_de_dados-master/df_pokemon.RData")

Tabela(Quanti vs Quali)

Abaixo segue a tabela(altura X tipo1)

tabela<-table(df$height,df$type_1)
tabela
##      
##       bug dark dragon electric fairy fighting fire flying ghost grass
##   1     1    0      0        0     1        0    0      0     0     0
##   2     1    0      0        2     2        0    0      0     0     3
##   3    11    0      1        3     2        0    0      0     1     3
##   4     2    2      0        5     1        0    2      0     3     8
##   5     6    5      0        3     0        1    4      1     1     5
##   6     5    2      2        3     3        3    5      0     2     5
##   7     3    1      1        0     0        2    5      0     1     4
##   8     5    1      1        4     2        2    1      0     1     4
##   9     1    2      0        1     0        1    4      0     2     4
##   10    7    2      1        2     1        2    4      0     2     8
##   11    3    3      2        1     1        0    2      0     1     3
##   12    7    2      0        3     0        2    2      0     1     3
##   13    0    0      0        0     1        2    2      0     1     2
##   14    2    2      2        2     1        5    1      0     0     1
##   15    5    2      1        2     1        2    2      2     2     0
##   16    1    2      1        2     0        1    2      0     2     1
##   17    0    0      0        0     0        0    4      0     1     3
##   18    1    1      2        1     0        0    0      0     0     1
##   19    1    0      1        1     0        0    3      0     0     0
##   20    0    0      2        0     0        0    1      0     0     5
##   21    0    0      0        1     0        1    1      0     0     0
##   22    0    0      1        0     0        0    0      0     1     2
##   23    0    0      0        0     0        1    0      0     0     0
##   24    0    0      0        0     0        0    0      0     0     0
##   25    1    0      0        0     0        0    0      0     0     0
##   26    0    0      0        0     0        0    0      0     0     0
##   27    0    0      0        0     0        0    0      0     0     0
##   28    0    0      0        0     0        0    0      0     0     0
##   29    0    0      1        0     0        0    0      0     0     0
##   30    0    0      1        0     1        0    0      0     0     0
##   32    0    0      1        0     0        0    0      0     0     0
##   33    0    0      0        0     0        0    0      0     0     1
##   35    0    0      0        0     0        0    0      0     0     0
##   37    0    0      0        0     0        0    0      0     0     0
##   38    0    0      0        0     0        0    1      0     0     0
##   40    0    0      1        0     0        0    0      0     0     0
##   42    0    0      0        0     0        0    0      0     0     0
##   45    0    0      0        0     0        0    0      0     1     0
##   50    0    0      1        0     0        0    0      0     0     0
##   52    0    0      0        0     0        0    0      0     0     0
##   54    0    0      0        0     0        0    0      0     0     0
##   58    0    1      0        0     0        0    0      0     0     0
##   62    0    0      0        0     0        0    0      0     0     0
##   65    0    0      0        0     0        0    0      0     0     0
##   70    0    0      1        0     0        0    0      0     0     0
##   88    0    0      0        0     0        0    0      0     0     0
##   92    0    0      0        0     0        0    0      0     0     0
##   145   0    0      0        0     0        0    0      0     0     0
##      
##       ground ice normal poison psychic rock steel water
##   1        0   0      0      0       0    0     0     0
##   2        1   0      1      0       2    0     1     0
##   3        1   0     11      0       5    1     2     4
##   4        1   3      7      3       5    3     1    10
##   5        2   1      8      2       2    5     1     8
##   6        1   0     10      2       7    1     4    11
##   7        5   1      3      1       2    1     0     3
##   8        1   2      5      3       1    1     2     7
##   9        0   1      2      2       4    2     1     5
##   10       5   1      7      1       3    5     0     7
##   11       3   4      6      0       1    0     0     6
##   12       0   0     10      2       0    3     1     9
##   13       0   2      1      3       3    4     1     5
##   14       0   2      4      1       1    3     0     2
##   15       3   1      6      0       4    2     0     6
##   16       0   0      2      1       3    1     1     3
##   17       0   1      1      1       1    2     2     4
##   18       0   1      3      2       0    1     0     3
##   19       1   0      1      1       0    1     1     0
##   20       3   1      1      1       1    1     0     3
##   21       0   0      1      0       0    0     2     1
##   22       0   0      1      0       0    0     0     1
##   23       0   0      0      0       0    0     0     1
##   24       1   0      0      0       0    0     0     0
##   25       0   1      0      0       0    1     0     1
##   26       0   1      0      0       0    0     0     0
##   27       0   0      0      1       0    1     0     0
##   28       1   0      0      0       0    0     0     0
##   29       0   0      0      0       0    0     0     0
##   30       0   0      0      0       0    0     0     0
##   32       0   0      1      0       0    0     0     0
##   33       0   0      0      0       0    0     0     0
##   35       1   0      0      1       0    0     0     0
##   37       0   0      1      0       0    0     0     0
##   38       0   0      0      0       0    0     0     0
##   40       0   0      0      0       0    0     0     0
##   42       0   0      0      0       0    0     0     1
##   45       0   0      0      0       0    0     0     1
##   50       0   0      0      0       0    0     0     0
##   52       0   0      0      0       1    0     0     0
##   54       0   0      0      0       0    0     1     0
##   58       0   0      0      0       0    0     0     0
##   62       0   0      0      0       0    0     0     1
##   65       0   0      0      0       0    0     0     1
##   70       0   0      0      0       0    0     0     0
##   88       0   0      0      0       0    1     0     0
##   92       0   0      0      0       0    0     1     0
##   145      0   0      0      0       0    0     0     1

Gráfico(Quanti vs Quali)

boxplot(df$height~df$type_1, col= c('turquoise', 'tomato', 'yellowgreen'), 
        main= 'Altura dos Pokémon por Tipo',
        xlab = 'Tipos', ylab = 'Altura')

Conclusão

Podemos ver que os pokémons mais altos geralmente são do tipo Dragon , porém o gráfico possui outliers e um deles mostra o pokémon mais alto que é do tipo Water, especificamente o pokémon Wailord que possui 14,5m (ele está no gif abaixo)