Let us begin here because these are all numerical variables that are important for deciding on board game purchases.
Genre relations: It seems that the genres of board games tended to cluster together more with lower complexity.
RPG Genre: This genre seems to have the largest range in cost, complexity, playtime combinations. It also seems to have the largest variance and no apparent regression. This could be a factor of not owning a lot of games in this genre.
A clear regression: It seems there is a general linear relation between cost, playtime and complexity. While cost and playtime could be observed from the box and reseller, complexity was determined by a number of factors such as a combination of cost, playtime, publisher, genre and so on. Getting such a nice linear relation reinforces the accuracy of our complexity calculations.
### With the following code, we can extract a p-value from a linear
### regression to conclude if our previous statement is accurate.
reg1 = lm(CostUSD ~ Complexity + AvgPlayTime, data = bg)
summary(reg1)[4] #index 4 gives p-value and t-value of variables