2026-03-28

Dataset Overview

Data Preperation

#Load the data
gameSales <- read.csv("Video_Games_Sales_as_at_22_Dec_2016.csv")
#Remove all rows with NA values
gameSales <- na.omit(gameSales)

3D Plot: Xbox 360 Vs. PS3

3D Plot Analysis

Major Observations

  • Ratings: A majority of the games seem to be between 80 and 100 Metacritic score.

  • Sales: Games with higher sales mostly have high ratings, suggesting that there is a relation between high ratings and sales.

  • Release Year: Some of the highest sales are in the later years, which is interesting as the Xbox One and PS4 both launched in 2013.

Pie Chart of Games by Platform

Bar Graph of Games Sold By Year

User Score vs. Global Sales

Statistical Analysis

gameSales2 %>%
  group_by(Platform) %>%
  summarise(
    Count = n(),
    Mean_US = round(mean(NA_Sales),3),
    Mean_EU = round(mean(EU_Sales),3),
    Mean_JP = round(mean(JP_Sales),3),
    Mean_Global = round(mean(Global_Sales),3),
    Mean_Critic = round(mean(Critic_Score),3)
  )
## # A tibble: 2 × 7
##   Platform Count Mean_US Mean_EU Mean_JP Mean_Global Mean_Critic
##   <chr>    <int>   <dbl>   <dbl>   <dbl>       <dbl>       <dbl>
## 1 PS3        790   0.437   0.35    0.07         1.00        70.8
## 2 X360       881   0.613   0.269   0.012        0.98        69.0

Statistics Intrepetations

Key Points:

-Data Size: The Xbox has nearly 100 more entries than the PS3, although this does not seem to have a large effect on the means.

-US Sales: The Xbox has a higher sale count than the PS3 by about 200,000 sales, this is probably because the Xbox had a stronger presence in the US.

-JP Sales: In no surprise to me, the PS3 has a much higher game sale count, as it’s a much more popular console in Japan compared to the Xbox.

-Critics: Both consoles’ ratings hover around a 70 rating on Metacritic, showing that the game quality is about the same on average between consoles.