Teams Used

Summary of top 3 meta team usage. Only counting battles against mythic bosses. If all false (Fragxy), some version of ork or eldar multihit.

## # A tibble: 1 × 3
##   admech_teams custodes_teams neuro_teams
##          <int>          <int>       <int>
## 1           22             37          25

Overview

Last 12 seasons aggregated. Looking for high average damage. Overweights admech players; undervalues finishing tokens and primes.


Boss Specialization

Which bosses does a player hit well into? Listed if in top 20 (across both guilds) avg damage against a mythic boss. Biased against newer members. (avg damage percentile)


Mythic Damage

All mythic bosses. For those who like tables.


Guild Comparison

A quick look at where each guild sits as a whole. But the purpose of this document is to evaluate individuals.


Scatter: Mythic vs Other Damage

Each dot is one player. The axes are different things — x is avg damage against non-mythic bosses, y is avg damage against a group of mythic bosses.

The team tabs filter the y-axis to each team’s favored bosses. These rough groupings help me see who is best within archetypes. We avoid comparing Sza damage of ~1.5 million to Morty of ~750k and seeing the Sza players as twice as good. The X axis is always showing average damage on L1-5 bosses from all available data. This is a baseline measure of the player’s impact outside of mythic bosses.

Use the in-chart dropdown to highlight any player by name.

All Mythic

X = non-mythic avg damage (your baseline), Y = mythic boss avg damage (your specialist ceiling).

AdMech (terv · sza · dorn · riptide)

X = avg damage on AdMech bosses, Y = non-mythic baseline.

Neuro (morty · avatar)

X = avg damage on Neuro bosses, Y = non-mythic baseline.

Custodes (ghaz · magnus)

X = avg damage on Custodes bosses, Y = non-mythic baseline.

Individual Bosses


Generated 2026-02-12 · Last 12 seasons · Current rosters only