Final Fantasy XIV (FF14) is an online game where players buy and sell equipment, medicine, furniture, and more using an in-game currency called gil. Because FF14 is a virtual marketplace, we need to analyze it with a bit of caution.
- Barring the binary state of an item being “high quality”, every good in FF14 is identical. Identical goods suggest that, in economic terms, it is appropriate to treat each good as a commodity.
- Each FF14 player is equally empowered to produce any given good, the market is in a state of perfect competition.
How then, does one price a commodity in a perfect competition market? What statistical tools are available to predict market trends?