Time on Social Media (on poster)
Our hypothesis was that social media and social integration are
negatively correlated—the more one uses social media, the lower their
social integration score.
mylm3 <- lm(Avg_SocInteg ~`SocialMedia Time Con_1`, data=proj)
pander(summary(mylm3))
| (Intercept) |
2.723 |
0.1219 |
22.33 |
3.767e-55 |
SocialMedia Time Con_1 |
0.001262 |
0.0005265 |
2.398 |
0.01746 |
Fitting linear model: Avg_SocInteg ~
SocialMedia Time Con_1
| 193 |
1.199 |
0.02922 |
0.02414 |
pander(lm.beta(mylm3))
The p-value of 0.017 indicates that the relationship is statistically
significant. However, the standardized β of 0.171 shows a weak positive
relationship, contrary to our hypothesis. This means that, although
social media use slightly increases social integration, the effect is
small. The R² of 0.03 suggests that only 3% of the variation in social
integration is explained by social media use, implying that other
factors contribute more. The intercept estimate of 2.723 indicates that
with zero social media use, the predicted social integration score is
about 2.723.
ggplot(proj, aes(x = `SocialMedia Time Con_1`, y = Avg_SocInteg)) +
geom_point(color = "dodgerblue", size = 3, alpha = 0.7) +
geom_smooth(method = "lm", se = TRUE, color = "purple1", fill = "gray40") +
labs(
title = "Relationship Between Social Media Time and Social Integration",
x = "Social Media Time (Minutes per Day)",
y = "Average Social Integration Score"
)
FALSE `geom_smooth()` using formula = 'y ~ x'
To conclude this part of our study, while social media use is
statistically significant, it explains only a small portion of the
variation in social integration, suggesting that other factors have a
more substantial influence on social integration.
Screen Time
Screen time is correlated with social integration; the more one
engages with screens, the less their average social integration score
is.
mylm4 <- lm(Avg_SocInteg ~ `Avg_Screen Time`, data=proj)
pander(summary(mylm4))
| (Intercept) |
2.894 |
0.15 |
19.28 |
1.056e-46 |
Avg_Screen Time |
0.000174 |
0.0005951 |
0.2924 |
0.7703 |
Fitting linear model: Avg_SocInteg ~
Avg_Screen Time
| 193 |
1.216 |
0.0004473 |
-0.004786 |
pander(lm.beta(mylm4))
par(mfrow=c(1,3))
plot(mylm4, which=1:2)
plot(mylm4$residuals)

mylm <- lm(Avg_SocInteg ~ `Avg_Screen Time`, data = proj)
ggplot(proj, aes(x = `Avg_Screen Time`, y = Avg_SocInteg)) +
geom_point(color = "dodgerblue", size = 3, alpha = 0.7) +
geom_smooth(method = "lm", se = TRUE, color = "purple1", fill = "gray40") +
labs(
title = "Relationship Between Screen Time and Social Integration",
x = "Average Screen Time (Minutes per Day)",
y = "Average Social Integration Score"
)
`geom_smooth()` using formula = 'y ~ x'

Social Integration
Time on Social Media (on poster)
Our hypothesis was that social media and social integration are negatively correlated—the more one uses social media, the lower their social integration score.
SocialMedia Time Con_1SocialMedia Time Con_1The p-value of 0.017 indicates that the relationship is statistically significant. However, the standardized β of 0.171 shows a weak positive relationship, contrary to our hypothesis. This means that, although social media use slightly increases social integration, the effect is small. The R² of 0.03 suggests that only 3% of the variation in social integration is explained by social media use, implying that other factors contribute more. The intercept estimate of 2.723 indicates that with zero social media use, the predicted social integration score is about 2.723.
Screen Time
Screen time is correlated with social integration; the more one engages with screens, the less their average social integration score is.
Avg_Screen TimeAvg_Screen Time