Yearly Temporal Transition of Algorithmic Pricing Retailers

2024-10-18

This analysis focuses on the yearly transition of algorithmic pricing retailers for different categories of products. The analysis draws on data from two distinct periods: historical data spanning 2012-2017 and recent data covering 2021-2022. These datasets are integrated to form a unified dataset, consolidating overlapping categories and computing proportions, alongside tabulating the number of retailers involved.

The variables of interest are the following:

Table 1 presents a summary of algorithmic pricing among retailers categorized by year. It outlines the percentage of retailers with an interquartile range (IQR) exceeding 2, along with the count of such retailers across each category and year.

Table 1: Summary of algorithmic pricing retailers by category and year
Category 2012 2014 2015 2016 2021
Dishwashers 0 (7) 0 (12) 0 (19) 0 (49) 3.3 (61)
Headphones 4.9 (122) 4.7 (193) 4.4 (293) 5.9 (494) 5.8 (600)
Fridges/Freezers 0 (8) 0 (12) 4 (25) 0 (58) 4.55 (168)
Portable Speakers 6 (50) 3.6 (111) 3 (198) 2.9 (339) 4.4 (454)
Mobile Phones 0 (9) 4.5 (22) 1.5 (65) 3.3 (153) 7 (243)
PC Games 0 (23) 0 (29) 0 (48) 4.5 (66) 7 (115)
PS4 Games 0 (4) 0 (15) 0 (31) 0 (57) 5.9 (118)
Game Consoles 0 (2) 0 (6) 0 (27) 2.4 (82) 1.6 (128)
Tablets 0 (12) 3.1 (32) 5.6 (71) 9.7 (165) 9 (155)
TVs 0 (4) 0 (14) 3.6 (55) 3 (133) 4.3 (138)
Tumble Dryers 0 (4) 0 (6) 0 (15) 0 (41) 0 (50)
Washing Machines 0 (4) 0 (10) 0 (16) 0 (43) 2.3 (44)
Xbox One Games 0 (4) 0 (14) 2.8 (36) 0 (62) 4.3 (93)

Figure 1 depicts the distribution of retailers based on the Interquartile Range (IQR) exceeding 2, categorized annually. The horizontal axis denotes the number of retailers, while the vertical axis represents the proportion of retailers. Each data point is color-coded by category, with point size indicating retailer count. The x-axis is displayed logarithmically. The plot includes a timeline frame for year-wise comparison. A slider allows interactive exploration of data by year, and a ‘Play’ button animates the temporal transition.