Trials were excluded if the speaker did not provide any description before the listener clicked.
The practice trials are great – probably some improvement over time in
regular trials?
I may be missing some echoes, although the rate of echoing is high enough we can’t subset based on it (not to mention it’s not independent of child behavior).
TO DO try to understand negative outliers?
How long do trials take?
Note, some high outliers cut out of view.
speed to response does get faster over time!
Going up slightly, if anything, not down. (Although for this task, not sure I’d expect adults to go down rather than to start at fast and stay there). But it’s still different!
Could also look at total words that are at least vaguely game related, although this will have “it looks like”, repetition, and inconsistently tagged “Yes” in response to “do you see it” so idk if that’s useful
We expect when it’s the same, high agreement and when they’re different,
low agreement. This checks out.
Descriptions from different kids of the same item are more similar than diff items. Same item is described more like partner describes it than like random other kid does. (Note that within game we can only compare targets across blocks, so doing cross-block for everything)
Not seeing noticeable change over time.
For above, could try subsetting by successful utterances or something.
What sorts of wacky descriptions do kids use successfully?
TODO: We’re probably not doing various things we said we’d do, but check anyway!