Valorant Analysis
Player Performance
Last updated: 2023-09-24
Overview
This report contains statistics for Cesil#slay, from the ap region.
Agent and Map Breakdown
The following tables shows the average gain or loss of elo (match making rank points) for each combination of map and agents. The second table shows your average kill:death ratio (KD) for each map and agent. The next two tables show the kills and deaths separately for each agent and map.| agent | ascent | bind | fracture | pearl | split | lotus | haven |
|---|---|---|---|---|---|---|---|
| Astra | 3 | 7 | 6 | 6 | 7 | NA | NA |
| Cypher | NA | NA | -5 | NA | NA | NA | NA |
| Gekko | NA | -11 | NA | 18 | NA | 18 | NA |
| Jett | NA | NA | NA | NA | NA | NA | 12 |
| Killjoy | NA | NA | NA | NA | NA | -14 | 2 |
| Neon | NA | NA | 17 | -11 | NA | NA | NA |
| Omen | NA | 5 | 19 | NA | NA | 1 | 0 |
| Raze | NA | NA | NA | -14 | NA | NA | NA |
| Reyna | NA | 13 | -8 | NA | NA | NA | -13 |
| Sage | NA | -13 | -12 | NA | -4 | NA | NA |
| Skye | NA | -13 | -12 | 15 | -5 | -15 | 6 |
| Viper | NA | 14 | NA | 3 | NA | NA | NA |
| agent | ascent | bind | fracture | pearl | split | lotus | haven |
|---|---|---|---|---|---|---|---|
| Astra | 1.25 | 1.00 | 0.94 | 0.96 | 1.07 | NA | NA |
| Cypher | NA | NA | 0.54 | NA | NA | NA | NA |
| Gekko | NA | 0.67 | NA | 0.62 | NA | 0.93 | NA |
| Jett | NA | NA | NA | NA | NA | NA | 0.53 |
| Killjoy | NA | NA | NA | NA | NA | 0.86 | 1.26 |
| Neon | NA | NA | 1.29 | 0.84 | NA | NA | NA |
| Omen | NA | 0.87 | 1.00 | NA | NA | 0.95 | 0.92 |
| Raze | NA | NA | NA | 0.62 | NA | NA | NA |
| Reyna | NA | 0.68 | 1.21 | NA | NA | NA | 1.10 |
| Sage | NA | 0.63 | 0.72 | NA | 0.77 | NA | NA |
| Skye | NA | 0.73 | 0.62 | 1.00 | 0.74 | 0.78 | 0.73 |
| Viper | NA | 1.17 | NA | 1.01 | NA | NA | NA |
| agent | ascent | bind | fracture | haven | lotus | pearl | split |
|---|---|---|---|---|---|---|---|
| Astra | 20 | 15.9 | 15.4 | NA | NA | 15.4 | 17.5 |
| Gekko | NA | 12.6 | NA | NA | 13.0 | 10.0 | NA |
| Omen | NA | 13.8 | 16.0 | 14.9 | 17.2 | NA | NA |
| Reyna | NA | 13.0 | 29.0 | 23.0 | NA | NA | NA |
| Sage | NA | 12.1 | 13.0 | NA | NA | NA | 15.0 |
| Skye | NA | 14.6 | 12.6 | 11.9 | 15.4 | 15.0 | 17.7 |
| Viper | NA | 27.0 | NA | NA | NA | 17.2 | NA |
| Cypher | NA | NA | 9.8 | NA | NA | NA | NA |
| Neon | NA | NA | 22.0 | NA | NA | 16.0 | NA |
| Jett | NA | NA | NA | 10.0 | NA | NA | NA |
| Killjoy | NA | NA | NA | 9.5 | 12.0 | NA | NA |
| Raze | NA | NA | NA | NA | NA | 13.3 | NA |
| agent | ascent | bind | fracture | pearl | split | lotus | haven |
|---|---|---|---|---|---|---|---|
| Astra | 15.3 | 15.57 | 15.00 | 14.67 | 15.84 | NA | NA |
| Cypher | NA | NA | 15.67 | NA | NA | NA | NA |
| Gekko | NA | 16.67 | NA | 16.00 | NA | 14.00 | NA |
| Jett | NA | NA | NA | NA | NA | NA | 19.00 |
| Killjoy | NA | NA | NA | NA | NA | 14.00 | 9.50 |
| Neon | NA | NA | 17.00 | 19.00 | NA | NA | NA |
| Omen | NA | 15.00 | 16.00 | NA | NA | 16.88 | 15.93 |
| Raze | NA | NA | NA | 15.67 | NA | NA | NA |
| Reyna | NA | 19.00 | 24.00 | NA | NA | NA | 21.00 |
| Sage | NA | 19.00 | 18.00 | NA | 19.50 | NA | NA |
| Skye | NA | 17.33 | 19.00 | 15.00 | 21.67 | 16.67 | 15.67 |
| Viper | NA | 15.25 | NA | 16.36 | NA | NA | NA |
The plot below is a sunburst style plot which shows the number of
times you played each agent on each map. Hover over the plot to see
actual number of times played on each map/agent.
Headshot Percent
This bullet plot provides a comparative analysis of your headshot
accuracy against the distribution within your current rank. The target
line represents the median headshot percentage for players in your rank.
The plot is divided into three shaded regions: the lightest green
represents the lowest quartile (bottom 25%) of players, the medium green
encompasses the interquartile range (25-75%) of players, and the darkest
green signifies the upper quartile (top 25%) of headshot percentages
among players in your rank.
Pistol round
In total, Cesil played 688 pistol rounds (round 1 & 13) and
killed 449 players, which is 0.65 kills per pistol round. This plot
shows the number of kills you got per weapon on pistol rounds.
The table below provides a comprehensive look at the effectiveness of different weapons in pistol rounds. The metrics consider the number of kills with the weapon and its cost to offer an overall effectiveness score or value. The Effectiveness_Score is calculated using a weighted formula with a 80% emphasis on Avg_Kills_Per_Purchase and a 20% emphasis on Normalized_Cost. This aims to provide a balanced recommendation for the best weapon to purchase in pistol rounds, prioritizing killing ability while still considering cost.
| Weapon | Times Purchased | Total Kills | Average Kills/Purchase | Cost in Credits | Normalized Cost | Effectiveness Score |
|---|---|---|---|---|---|---|
| sheriff | 2 | 16 | 8.0000000 | 800 | 0.0000 | 6.4000000 |
| ghost | 135 | 143 | 1.0592593 | 500 | 0.3750 | 0.9224074 |
| frenzy | 88 | 71 | 0.8068182 | 450 | 0.4375 | 0.7329545 |
| classic | 460 | 218 | 0.4739130 | 0 | 1.0000 | 0.5791304 |