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Penn vs Rutgers Game Summary
Game date: APR-24-2023
updated: 2023-08-31
Game events for Penn and Rutgers
Major events coded for both Penn and opponent over the full game.
|
team
|
Outlet
|
25 Entry
|
Long Hit
|
Circle Pen
|
Corner
|
Goal Shot
|
Goal
|
|
oponent
|
NA
|
32
|
4
|
24
|
3
|
5
|
2
|
|
penn
|
97
|
24
|
5
|
19
|
4
|
3
|
1
|

Game events for Penn and Opponent
Total count of events over the full game for Penn (red) and Opponent
(grey)

Events per game for Penn (red) and Opponent (grey).
Events per game, normalize per 25 Entry. So for each
25 Entry, the fraction that progress to a
Circle Penetration, and progress to a Shot.
For example, 0.6 Circle Penetration, means that for every
ten 25 Entry 6 results in
Circle Penetration.
Current game is shown as the think solid line.
Season averages for both Penn and Penn Opponents are shown as dashed
lines (- - -).

side of field
|
|
left
|
right
|
|
25 Entry
|
0
|
0
|
|
Circle Pen
|
6
|
5
|
|
O 25 Entry
|
0
|
0
|
|
O Circle Pen
|
10
|
4
|
|
Outlet
|
0
|
0
|
The next event after x event
events after turnover PENN:
|
Event_2nd
|
Freq
|
EventRate
|
|
P Outlet
|
2
|
100
|
25 entry Outcomes:
events after 25 entry Penn:
|
Event_2nd
|
Freq
|
EventRate
|
|
P Circle Pen
|
15
|
62.5
|
|
P Outlet
|
5
|
20.8
|
|
P Turnover
|
2
|
8.3
|
|
O 25 Entry
|
1
|
4.2
|
|
P Earn PC
|
1
|
4.2
|
events after 25 entry Oponent:
|
Event_2nd
|
Freq
|
EventRate
|
|
O Circle Pen
|
20
|
62.5
|
|
P Outlet
|
7
|
21.9
|
|
O Long Hit
|
3
|
9.4
|
|
O 25 Entry
|
2
|
6.2
|

events after Circle Pen:
|
Event_2nd
|
Freq
|
EventRate
|
|
P Outlet
|
9
|
47.4
|
|
P Long Hit
|
4
|
21.1
|
|
P Earn PC
|
2
|
10.5
|
|
Card
|
1
|
5.3
|
|
P Circle Pen
|
1
|
5.3
|
|
P Goal Shot
|
1
|
5.3
|
events after Goal Shot
|
Event_2nd
|
Freq
|
EventRate
|
|
P Outlet
|
2
|
66.7
|
|
O 25 Entry
|
1
|
33.3
|
Game intensity - expected goals on a per event basis, by
quarter
The rolling ‘score’ of the game. Based on a valuation for each event,
a measure of which team is winning the game on the field (if not on the
scoreboard). Neutral play will stay on the ‘zero’ line. Penn winning the
play on the field results in a positive score. For example, a corner for
Penn adds 0.2 expected goals to the score, while a corner for the
Opponent would subtract 0.2 from the score.

event code logic map for an offensive possession
